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Why Should It Be Hard To Be A Paladin?
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<blockquote data-quote="Thurbane" data-source="post: 3147261" data-attributes="member: 43273"><p>I don't agree that DMs should go "out of their way" to make life hard for any character, but then again, anyone who lives by a strict moral code will always encounter more problems (especially moral dilemmas) than someone who does not.</p><p>As far as I'm concerned, "balance" was never really a primary reason behind a Paladin's code of conduct. From a purely mechanical sense, Paladin's already paid this price in higher XP cost per level than ordinary Fighters did (in 1E and 2E).</p><p></p><p>Playing a character with a strict code of morals, honour and virtues will always be tougher than playing someone without such a code. For instance, a Samurai's code of Bushido can be just as tough to roleplay as a Paladin's code of conduct. I don't feel that it is some sort of witch-hunt to persecute players who want to take a Paladin, but an inherent feature of the class itself.</p><p></p><p>Part of the problem I see is that people tend to take on 1 of 2 primary mindsets when playing a Paladin: The Punisher, or Ghandi. There is a lot of middle ground between those two extremes, and, IMHO, most "intelligently" played Paladins should probably be somewhere between those two polar extremes.</p></blockquote><p></p>
[QUOTE="Thurbane, post: 3147261, member: 43273"] I don't agree that DMs should go "out of their way" to make life hard for any character, but then again, anyone who lives by a strict moral code will always encounter more problems (especially moral dilemmas) than someone who does not. As far as I'm concerned, "balance" was never really a primary reason behind a Paladin's code of conduct. From a purely mechanical sense, Paladin's already paid this price in higher XP cost per level than ordinary Fighters did (in 1E and 2E). Playing a character with a strict code of morals, honour and virtues will always be tougher than playing someone without such a code. For instance, a Samurai's code of Bushido can be just as tough to roleplay as a Paladin's code of conduct. I don't feel that it is some sort of witch-hunt to persecute players who want to take a Paladin, but an inherent feature of the class itself. Part of the problem I see is that people tend to take on 1 of 2 primary mindsets when playing a Paladin: The Punisher, or Ghandi. There is a lot of middle ground between those two extremes, and, IMHO, most "intelligently" played Paladins should probably be somewhere between those two polar extremes. [/QUOTE]
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