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Why should it matter what order you gain your abilities in?
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<blockquote data-quote="Quickbeam" data-source="post: 104268" data-attributes="member: 635"><p>I agree with Umbran. Characters should be the sum total of all their parts, which evolve as they partake in adventures and gain experience. Not the other way around. There's no question that PCs will acquire skills, abilities, and spells early on that will later border on useless -- but how is that different from you or I? As the events of your life have taken shape, certain areas of your development have remained static while others have continued to grow. Should you just be able to forget how to conjugate verbs in French, or calculate the value of <em>x</em> in an algebraic equation because those skills are no longer important to you?</p><p></p><p>The path your character follows, will (should) dictate what skills, feats, spells and abilities remain relevant and vital to his/her continued growth and survival. Others will fall by the wayside, as tokens of the past.</p><p></p><p>As for creating new PCs to replace those that have perished, I'd rule that the new character should have a coherent story explaining how and why they came to be what they are. This will only marginally alter the selection of skills, feats, etc., but reinventing the wheel (or characters) at every level seems a bit irrational to me.</p></blockquote><p></p>
[QUOTE="Quickbeam, post: 104268, member: 635"] I agree with Umbran. Characters should be the sum total of all their parts, which evolve as they partake in adventures and gain experience. Not the other way around. There's no question that PCs will acquire skills, abilities, and spells early on that will later border on useless -- but how is that different from you or I? As the events of your life have taken shape, certain areas of your development have remained static while others have continued to grow. Should you just be able to forget how to conjugate verbs in French, or calculate the value of [i]x[/i] in an algebraic equation because those skills are no longer important to you? The path your character follows, will (should) dictate what skills, feats, spells and abilities remain relevant and vital to his/her continued growth and survival. Others will fall by the wayside, as tokens of the past. As for creating new PCs to replace those that have perished, I'd rule that the new character should have a coherent story explaining how and why they came to be what they are. This will only marginally alter the selection of skills, feats, etc., but reinventing the wheel (or characters) at every level seems a bit irrational to me. [/QUOTE]
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Why should it matter what order you gain your abilities in?
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