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Why Shouldn't Martial Characters have powers?
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<blockquote data-quote="Raven Crowking" data-source="post: 3861263" data-attributes="member: 18280"><p>That's what houserules are for; 1e actively encouraged them.</p><p></p><p>In my version of 3.X, I use a variation of the WP/VP variant, so that someone who has the drop on you can target your Wound Points....a much lower threshold than Vitality Points. In my setup, you regain VP = Lvl/5 minutes of rest, and you can take fatigue damage to your VP, making mobs far more dangerous than they are in the RAW.</p><p></p><p>I also rewrote classes and spells to tone down magic while upping fighting ability. I grabbed some classes from Monte Cook's Arcana Unearthed, too, while ditching the ones from the PHB that I didn't think fit the world I was describing.</p><p></p><p>I slowed down level progression, but made some "epic" feats available as early as 5th level. There's a lot more.....my "core rules" are over 600 pages & replace the PHB and part of the MM (normal animals). I cobbled a lot from 3rd party publishers, and really the huge "Houserules" are a way of having everything in one book.</p><p></p><p>Anyway, because of third-party publishers in particular, 3.X is convertable to almost anything that you want. Heck, my Doctor Who game uses 3.X/d20 System as its (very nominal) basis!</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3861263, member: 18280"] That's what houserules are for; 1e actively encouraged them. In my version of 3.X, I use a variation of the WP/VP variant, so that someone who has the drop on you can target your Wound Points....a much lower threshold than Vitality Points. In my setup, you regain VP = Lvl/5 minutes of rest, and you can take fatigue damage to your VP, making mobs far more dangerous than they are in the RAW. I also rewrote classes and spells to tone down magic while upping fighting ability. I grabbed some classes from Monte Cook's Arcana Unearthed, too, while ditching the ones from the PHB that I didn't think fit the world I was describing. I slowed down level progression, but made some "epic" feats available as early as 5th level. There's a lot more.....my "core rules" are over 600 pages & replace the PHB and part of the MM (normal animals). I cobbled a lot from 3rd party publishers, and really the huge "Houserules" are a way of having everything in one book. Anyway, because of third-party publishers in particular, 3.X is convertable to almost anything that you want. Heck, my Doctor Who game uses 3.X/d20 System as its (very nominal) basis! RC [/QUOTE]
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Why Shouldn't Martial Characters have powers?
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