Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Shouldn't Martial Characters have powers?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BBQ" data-source="post: 3861431" data-attributes="member: 56064"><p>I think fighter powers and such will be much like the strong, fast, and tough hero talents from d20 Modern. Those talents include abilities to ignore hardness (or at least, parts of hardness...), extreme endurance feats, melee "smash" powers, speed increases, dodging bonuses, defensive rolls, damage reduction, elemental resistances, stamina bonuses, extra hitpoints, the ability to remain conscious after getting very badly hurt, and one of my favorites: second wind (which heals the character a fairly decent amount of damage). </p><p>Put those into a fighter, and I think you can still see the medieval Conan-Arthur-Drizzt-Aragorn-Beowulf feel. </p><p></p><p>Dragon-Tail-Cut/Wallop, as it was described, sounded logical enough. You hit the person hard enough, it knocks them down (that's what I gathered from it). It's not hyper-magical power, but it's cool and makes realistic sense.</p><p></p><p>I am not a fan of anime. There are few that I actually like, and I do think that D&D should make the effort to avoid a large amount of anime-style powers. However, I will admit that anime does have it's place in fantasy fiction, and should be allowed to have a voice in D&D. I think that the anime stuff should be reserved for classes like the swordmage, however, and should stay semi-seperated from regular D&D. As much as I loathe World of Warcraft for the effect it's having on fantasy fiction, I would rather see elements from WoW in my D&D campaign than elements of Inuyasha or Ninja Scroll.</p></blockquote><p></p>
[QUOTE="BBQ, post: 3861431, member: 56064"] I think fighter powers and such will be much like the strong, fast, and tough hero talents from d20 Modern. Those talents include abilities to ignore hardness (or at least, parts of hardness...), extreme endurance feats, melee "smash" powers, speed increases, dodging bonuses, defensive rolls, damage reduction, elemental resistances, stamina bonuses, extra hitpoints, the ability to remain conscious after getting very badly hurt, and one of my favorites: second wind (which heals the character a fairly decent amount of damage). Put those into a fighter, and I think you can still see the medieval Conan-Arthur-Drizzt-Aragorn-Beowulf feel. Dragon-Tail-Cut/Wallop, as it was described, sounded logical enough. You hit the person hard enough, it knocks them down (that's what I gathered from it). It's not hyper-magical power, but it's cool and makes realistic sense. I am not a fan of anime. There are few that I actually like, and I do think that D&D should make the effort to avoid a large amount of anime-style powers. However, I will admit that anime does have it's place in fantasy fiction, and should be allowed to have a voice in D&D. I think that the anime stuff should be reserved for classes like the swordmage, however, and should stay semi-seperated from regular D&D. As much as I loathe World of Warcraft for the effect it's having on fantasy fiction, I would rather see elements from WoW in my D&D campaign than elements of Inuyasha or Ninja Scroll. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Shouldn't Martial Characters have powers?
Top