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Why Shouldn't Martial Characters have powers?
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<blockquote data-quote="Mercule" data-source="post: 3865749" data-attributes="member: 5100"><p>I'm not sure there will be an issue, but I could live with it. I prefer fighters with wizardly sidekicks to the inverse (though, my real preference would be parity).</p><p></p><p>Otherwise, I'm with you on the 10/20/30 breakdown. My campaigns will almost certainly include some sort of transformative event around 20th level or just before. Something that clearly announces that the PCs have had their horizons expanded and the mystical flash of the epic fighters isn't entirely an outgrowth of skill with blades, but has some resonance attached to it.</p><p></p><p>Either that, or have the PCs start at 11th level and declare that they have a birthright that makes 11th the new 1st. Either way, the farmboy doesn't start as a 1st level commoner and make it to 30th level wirework without some sort of elusive spark or enlightenment.</p><p></p><p>In putting it together, this sounds roughly what WotC is intending (the tiers, spark optional). I'm pretty excited about that. It would also seem that extending the spell progression out to level 25+ could be great, if they defer some of the more potent spells. A wizard that can stop time or grant wishes is generally just as far beyond my vision of normal events in my settings as is fairy-prancing fighters.</p></blockquote><p></p>
[QUOTE="Mercule, post: 3865749, member: 5100"] I'm not sure there will be an issue, but I could live with it. I prefer fighters with wizardly sidekicks to the inverse (though, my real preference would be parity). Otherwise, I'm with you on the 10/20/30 breakdown. My campaigns will almost certainly include some sort of transformative event around 20th level or just before. Something that clearly announces that the PCs have had their horizons expanded and the mystical flash of the epic fighters isn't entirely an outgrowth of skill with blades, but has some resonance attached to it. Either that, or have the PCs start at 11th level and declare that they have a birthright that makes 11th the new 1st. Either way, the farmboy doesn't start as a 1st level commoner and make it to 30th level wirework without some sort of elusive spark or enlightenment. In putting it together, this sounds roughly what WotC is intending (the tiers, spark optional). I'm pretty excited about that. It would also seem that extending the spell progression out to level 25+ could be great, if they defer some of the more potent spells. A wizard that can stop time or grant wishes is generally just as far beyond my vision of normal events in my settings as is fairy-prancing fighters. [/QUOTE]
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Why Shouldn't Martial Characters have powers?
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