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Why Shouldn't Martial Characters have powers?
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<blockquote data-quote="Nifft" data-source="post: 3869676" data-attributes="member: 6562"><p>@ <strong>Cadfan</strong>: I suspect it's the fact that ToB is being discussed as a preview. Martial adepts <u>can</u> throw around mystical stuff (though they don't have to do so).</p><p></p><p> Batman's super-sleuth skills are <strong>as a game mechanic</strong> no different from Superman's X-Ray Vision, though. Both are "gimmie a special clue" powers. An an analogy, compare a Paladin's <em>detect evil</em> to a Rogue's Sense Motive + Spot.</p><p></p><p>Genius super scientist is just Batman's backstory for some of the wonderful toys. Compare to Superman's "power source" (being an extra-terrestrial). How often does it matter, in a strictly <u>mechanical</u> sense?</p><p></p><p>Flying vs. utility belt grapple hook + electro-motor. They mainly differ in that the latter can't be used in certain environments. Thus, you won't find Batman fighting in outer space or out in the open desert (where you can find Superman fighting).</p><p></p><p>Batman's armor vs. Superman's bullet-proof skin... again, only matters if you take away Batman's toys / throw Superman in a kryptonite mine. Both happen about equally often. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In other words, the difference between Batman and Superman is mainly flavor. There's some power-level stuff too, like Superman would probably need to be higher level than Batman, but there's not a huge gap in their <u>functional</u> power array. The stuff they can do isn't all that different, even if the flavor (<u>how</u> the do it) is quite distinct.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3869676, member: 6562"] @ [b]Cadfan[/b]: I suspect it's the fact that ToB is being discussed as a preview. Martial adepts [u]can[/u] throw around mystical stuff (though they don't have to do so). Batman's super-sleuth skills are [b]as a game mechanic[/b] no different from Superman's X-Ray Vision, though. Both are "gimmie a special clue" powers. An an analogy, compare a Paladin's [i]detect evil[/i] to a Rogue's Sense Motive + Spot. Genius super scientist is just Batman's backstory for some of the wonderful toys. Compare to Superman's "power source" (being an extra-terrestrial). How often does it matter, in a strictly [u]mechanical[/u] sense? Flying vs. utility belt grapple hook + electro-motor. They mainly differ in that the latter can't be used in certain environments. Thus, you won't find Batman fighting in outer space or out in the open desert (where you can find Superman fighting). Batman's armor vs. Superman's bullet-proof skin... again, only matters if you take away Batman's toys / throw Superman in a kryptonite mine. Both happen about equally often. :) In other words, the difference between Batman and Superman is mainly flavor. There's some power-level stuff too, like Superman would probably need to be higher level than Batman, but there's not a huge gap in their [u]functional[/u] power array. The stuff they can do isn't all that different, even if the flavor ([u]how[/u] the do it) is quite distinct. Cheers, -- N [/QUOTE]
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