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Why simpler - much simpler - is better
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<blockquote data-quote="Neonchameleon" data-source="post: 6248134" data-attributes="member: 87792"><p>At this point I'm going to call out three of the games on the list I gave earlier as a reality check on the actual price you need to pay.</p><p></p><p><a href="http://www.evilhat.com/home/fate-core-downloads/" target="_blank">Fate Core</a>. Rules available on a Pay What You Want basis. Dice you actually need: 2d6 of different colours for the d6-d6 suggested option for Fate.</p><p><a href="http://www.dungeonworldsrd.com/" target="_blank">Dungeon World</a>. Ruleset available for free online. Dice you actually need: 2d6. (A set of polyhedral dice help but you can work round that).</p><p><a href="http://buriedwithoutceremony.com/monsterhearts/" target="_blank">Monsterhearts</a>. Rules available for <a href="http://buriedwithoutceremony.com/paying-with-good-deeds/" target="_blank">good deeds</a>. All the rules you need <a href="http://buriedwithoutceremony.com/wp-content/uploads/2013/12/Monsterhearts-Reference-Sheets.pdf" target="_blank">are free online</a> (although I really wouldn't recommend playing it without reading the rulebook). Dice you actually need: 2d6.</p><p></p><p>For a grand financial cost of precisely <em>nothing</em> if you're cheap you can get all three of those games for free. </p><p></p><p>Plus from good free games I've played <a href="http://danielbayn.com/wushu/" target="_blank">Wushu</a> (which I think requires 5d6 and is a good game at what it does - and you should enjoy I think), <a href="http://www.onesevendesign.com/ladyblackbird/" target="_blank">Lady Blackbird</a> (7 dice I think - again simple to play), <a href="http://www.sjgames.com/gurps/lite/" target="_blank">Gurps Lite</a> (not your thing at all but free and takes 3d6). And <a href="http://sillyhatbooks.com/about/games/" target="_blank">many many more free games</a>.</p><p></p><p>So. For a decent gaming system you need spend a grand total of <em>absolutely nothing</em>. To play all you need are a couple of ordinary 6 sided dice. Exactly how could these games be cheaper? You get paid to play them?</p><p></p><p></p><p></p><p>An internet connection and a couple of six sided dice? Yes, I think that everyone should have an internet connection. But given the costs I've shown, I'm literally not sure how the hobby could be any cheaper. Possibly you could simply not use dice? (Nobilis? Chuubo's? Amber Diceless?) Even <a href="http://www.d20pfsrd.com/" target="_blank">Pathfinder</a> gives away its rules for free.</p><p></p><p>Yes, it is a bad thing that there are people who literally can't afford dice. Absolute poverty is a real problem. I'm not saying otherwise. But how that's a problem with the roleplaying hobby is beyond me.</p><p></p><p></p><p></p><p>We'll see what happens. The hobby was at its biggest in the early 80s with the Red Box and AD&D - the latter hardly being simple.</p><p></p><p>But you can't get much simpler than "The rules fit on two sides of A4". You can't get much cheaper than "Free other than a couple of six sided dice and the cost of printing half a dozen sides of A4". Mysteriously this hasn't grown the hobby much (although the Fiasco market is different to the ordinary RPG market). What the RPG hobby doesn't really have is visibility. And one reason for that is that it's too <em>cheap</em> to play RPGs meaning that gaming stores get very low margins on them. It's also not got the turnover for bookshops. And MMOs are easier to get into. So no, the problem isn't cost. If the problem were cost then free RPGs like the ones I've listed would have taken the world by storm.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6248134, member: 87792"] At this point I'm going to call out three of the games on the list I gave earlier as a reality check on the actual price you need to pay. [URL="http://www.evilhat.com/home/fate-core-downloads/"]Fate Core[/URL]. Rules available on a Pay What You Want basis. Dice you actually need: 2d6 of different colours for the d6-d6 suggested option for Fate. [URL="http://www.dungeonworldsrd.com/"]Dungeon World[/URL]. Ruleset available for free online. Dice you actually need: 2d6. (A set of polyhedral dice help but you can work round that). [URL="http://buriedwithoutceremony.com/monsterhearts/"]Monsterhearts[/URL]. Rules available for [URL="http://buriedwithoutceremony.com/paying-with-good-deeds/"]good deeds[/URL]. All the rules you need [URL="http://buriedwithoutceremony.com/wp-content/uploads/2013/12/Monsterhearts-Reference-Sheets.pdf"]are free online[/URL] (although I really wouldn't recommend playing it without reading the rulebook). Dice you actually need: 2d6. For a grand financial cost of precisely [I]nothing[/I] if you're cheap you can get all three of those games for free. Plus from good free games I've played [URL="http://danielbayn.com/wushu/"]Wushu[/URL] (which I think requires 5d6 and is a good game at what it does - and you should enjoy I think), [URL="http://www.onesevendesign.com/ladyblackbird/"]Lady Blackbird[/URL] (7 dice I think - again simple to play), [URL="http://www.sjgames.com/gurps/lite/"]Gurps Lite[/URL] (not your thing at all but free and takes 3d6). And [URL="http://sillyhatbooks.com/about/games/"]many many more free games[/URL]. So. For a decent gaming system you need spend a grand total of [I]absolutely nothing[/I]. To play all you need are a couple of ordinary 6 sided dice. Exactly how could these games be cheaper? You get paid to play them? An internet connection and a couple of six sided dice? Yes, I think that everyone should have an internet connection. But given the costs I've shown, I'm literally not sure how the hobby could be any cheaper. Possibly you could simply not use dice? (Nobilis? Chuubo's? Amber Diceless?) Even [URL="http://www.d20pfsrd.com/"]Pathfinder[/URL] gives away its rules for free. Yes, it is a bad thing that there are people who literally can't afford dice. Absolute poverty is a real problem. I'm not saying otherwise. But how that's a problem with the roleplaying hobby is beyond me. We'll see what happens. The hobby was at its biggest in the early 80s with the Red Box and AD&D - the latter hardly being simple. But you can't get much simpler than "The rules fit on two sides of A4". You can't get much cheaper than "Free other than a couple of six sided dice and the cost of printing half a dozen sides of A4". Mysteriously this hasn't grown the hobby much (although the Fiasco market is different to the ordinary RPG market). What the RPG hobby doesn't really have is visibility. And one reason for that is that it's too [I]cheap[/I] to play RPGs meaning that gaming stores get very low margins on them. It's also not got the turnover for bookshops. And MMOs are easier to get into. So no, the problem isn't cost. If the problem were cost then free RPGs like the ones I've listed would have taken the world by storm. [/QUOTE]
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