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*TTRPGs General
Why so anti-Palladium
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<blockquote data-quote="Remathilis" data-source="post: 1975813" data-attributes="member: 7635"><p>Ok, I'll bite. Why I PERSONALLY DISLIKE the Palladium System/Rulebooks.</p><p></p><p>1.) Kitbashing. The Martial Arts rules from Ninja/Superspies, the Mutation Rules from TMNT, the Psionics from BTS, the Magic from PFRPG. 0% Compatibility, except for using the same ability scores (it'd be like playing a M&M Superhero, a dwarf paladin, and a twi-lek jedi on the same party, with all rules intact). </p><p> </p><p>2.) Copy. Paste. The same Weapon's Chart has appeared in ALL Palladium books since the beginning of time. Literally copy and paste. </p><p> </p><p>3.) Physical Program. Who DOESN'T take this? I regularly get PS/PP/PE score of 30+ in any PRPG by virtue of this gem. </p><p> </p><p>4.) MDC. When hp just isn't enough. </p><p> </p><p>5.) Leveling Takes Forever. I've never leveled a PRPG character. Never needed to, they're uber at first level. </p><p> </p><p>6.) Combat takes forever. Makes 3.5 + Battlemat look quick. Roll Parry, Roll RwP, etc. </p><p> </p><p>7.) Skills are useless, except for the Phyiscal (see above) and Espinoage. </p><p> </p><p>8.) The standard character sheets are WAY too small for humans to possibly record all pertinant info about their PC on. </p><p> </p><p>9.) Balance? We don't Need no Stinkin Balance!</p><p> </p><p>10.) There is nothing (Fantasy, Modern Horror, Superheroes, Sci-Fi) that can't be done better with another system (not necessarily d20 even) than PRPG. </p><p>As someone else said: Mine it for ideas, but I can't abide that system for actual PLAY. YMMV though.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 1975813, member: 7635"] Ok, I'll bite. Why I PERSONALLY DISLIKE the Palladium System/Rulebooks. 1.) Kitbashing. The Martial Arts rules from Ninja/Superspies, the Mutation Rules from TMNT, the Psionics from BTS, the Magic from PFRPG. 0% Compatibility, except for using the same ability scores (it'd be like playing a M&M Superhero, a dwarf paladin, and a twi-lek jedi on the same party, with all rules intact). 2.) Copy. Paste. The same Weapon's Chart has appeared in ALL Palladium books since the beginning of time. Literally copy and paste. 3.) Physical Program. Who DOESN'T take this? I regularly get PS/PP/PE score of 30+ in any PRPG by virtue of this gem. 4.) MDC. When hp just isn't enough. 5.) Leveling Takes Forever. I've never leveled a PRPG character. Never needed to, they're uber at first level. 6.) Combat takes forever. Makes 3.5 + Battlemat look quick. Roll Parry, Roll RwP, etc. 7.) Skills are useless, except for the Phyiscal (see above) and Espinoage. 8.) The standard character sheets are WAY too small for humans to possibly record all pertinant info about their PC on. 9.) Balance? We don't Need no Stinkin Balance! 10.) There is nothing (Fantasy, Modern Horror, Superheroes, Sci-Fi) that can't be done better with another system (not necessarily d20 even) than PRPG. As someone else said: Mine it for ideas, but I can't abide that system for actual PLAY. YMMV though. [/QUOTE]
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