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Why so anti-Palladium
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<blockquote data-quote="megamania" data-source="post: 1990677" data-attributes="member: 9255"><p>All I have of their products is RIFTS. So I can only speak about that system.</p><p></p><p>CONCEPT:</p><p>Very good. Dark without being too dark. A world that mixed magic, psionics, aliens and hi-tech well enough.</p><p></p><p>IDEAS:</p><p>Very good. Even ARCHIE was good. Every book that came out had great ideas</p><p></p><p>BALANCE:</p><p>Plead the 5th. There was none. There were clear differences between classes and races.</p><p></p><p>FUN TO PLAY:</p><p>Very.</p><p></p><p>CHARACTER CREATION:</p><p>=sigh= It takes toooo long to create a character and mere seconds to die. </p><p></p><p>ORGANIZATION:</p><p>Just buy the campaign book and stay away from everything else. Each book seemed to create more powerful and cheaper items. NO BALANCE AT ALL. Each class had its own level progression which sucked. Sucked even more being unbalanced.</p><p></p><p>D20 IT:</p><p>Within two months of 3.0 coming out I was starting to but stopped since the munchie players left.</p><p></p><p>FINAL THOUGHTS:</p><p>Fun game but lacks balance and organization. A game for munchies rather than role players but this can still be fun if done right. Incredible ideas and concepts worth making movies of (Dusk to Dawn HAD to have been influenced by RIFTS).</p><p>Though I have had little trouble with it, I have heard, seen and read many occations of Pallidum vs. 3.0/3.5 DnD. His word vs theirs so I don't know who is right or wrong assuming there even is a right or wrong.</p><p></p><p>I would love to see a published 3.5 of RIFTS but I know better <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="megamania, post: 1990677, member: 9255"] All I have of their products is RIFTS. So I can only speak about that system. CONCEPT: Very good. Dark without being too dark. A world that mixed magic, psionics, aliens and hi-tech well enough. IDEAS: Very good. Even ARCHIE was good. Every book that came out had great ideas BALANCE: Plead the 5th. There was none. There were clear differences between classes and races. FUN TO PLAY: Very. CHARACTER CREATION: =sigh= It takes toooo long to create a character and mere seconds to die. ORGANIZATION: Just buy the campaign book and stay away from everything else. Each book seemed to create more powerful and cheaper items. NO BALANCE AT ALL. Each class had its own level progression which sucked. Sucked even more being unbalanced. D20 IT: Within two months of 3.0 coming out I was starting to but stopped since the munchie players left. FINAL THOUGHTS: Fun game but lacks balance and organization. A game for munchies rather than role players but this can still be fun if done right. Incredible ideas and concepts worth making movies of (Dusk to Dawn HAD to have been influenced by RIFTS). Though I have had little trouble with it, I have heard, seen and read many occations of Pallidum vs. 3.0/3.5 DnD. His word vs theirs so I don't know who is right or wrong assuming there even is a right or wrong. I would love to see a published 3.5 of RIFTS but I know better ;) [/QUOTE]
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