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*Pathfinder & Starfinder
Why species based statistics?
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<blockquote data-quote="Lackhand" data-source="post: 2544446" data-attributes="member: 36160"><p>For your first point-- but that's my very point. It's a false dichotomy. </p><p>I know that there *are* answers to all of my objections, but I'm not satisfied with them.</p><p></p><p>For one thing, it should be Dragon [Chaotic, Evil, Extraplanar], at which point, the outsider part becomes almost... immaterial. Why do I have to choose whether it's an outsider or a dragon? Can't it be both? And that's not just for the badly defined nature of "outsider"-- all of my examples are set up on the same 'hook'.</p><p></p><p>For the flesh golem-- To prove I'm not totally insane, look at the collosii in the Epic handbook. Their flesh golem had undeadlike traits, as I recall. I can see the flesh golem as a purely construct-like thing, but I can also see it as stitched together corpses animated by the foul powers of unlife. YMMV <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Dryad is only immune to Mind-Influencing Effects because it doesn't have the plant type-- it's the spirit of the oak tree; had the 3rd ed designers wanted to slant it my way, they could just as easily declared it no easier to charm than the tree it's linked to.</p><p>They didn't, but then, I'm arguing about what they didn't do, anyway <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>And, as for that's what subtypes are for: my thesis is, that's what *types* are for.</p><p></p><p>Thanks for the feedback, though-- perhaps I'm being unclear?</p><p>It is a very minor quibble that I'm talking about here, but then, that's what message boards are for-- quibbles like this! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Lackhand, post: 2544446, member: 36160"] For your first point-- but that's my very point. It's a false dichotomy. I know that there *are* answers to all of my objections, but I'm not satisfied with them. For one thing, it should be Dragon [Chaotic, Evil, Extraplanar], at which point, the outsider part becomes almost... immaterial. Why do I have to choose whether it's an outsider or a dragon? Can't it be both? And that's not just for the badly defined nature of "outsider"-- all of my examples are set up on the same 'hook'. For the flesh golem-- To prove I'm not totally insane, look at the collosii in the Epic handbook. Their flesh golem had undeadlike traits, as I recall. I can see the flesh golem as a purely construct-like thing, but I can also see it as stitched together corpses animated by the foul powers of unlife. YMMV :) Dryad is only immune to Mind-Influencing Effects because it doesn't have the plant type-- it's the spirit of the oak tree; had the 3rd ed designers wanted to slant it my way, they could just as easily declared it no easier to charm than the tree it's linked to. They didn't, but then, I'm arguing about what they didn't do, anyway ;) And, as for that's what subtypes are for: my thesis is, that's what *types* are for. Thanks for the feedback, though-- perhaps I'm being unclear? It is a very minor quibble that I'm talking about here, but then, that's what message boards are for-- quibbles like this! :D [/QUOTE]
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Why species based statistics?
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