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Why such little content (books) for Dnd 5e?
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<blockquote data-quote="Kramodlog" data-source="post: 6613869" data-attributes="member: 55961"><p>If they play things close to their chest when it comes to digital material it is because of Dungeonscape. It was announced well before its launch and then they had to cancel it cause the guys at Trapdoor couldn't deliver. This is why Dragon+ and Fantasy Ground's VTT were announced the day they were released. They want to avoid more public fiascos when it comes to digital platforms. It doesn't make them look like an industry leader. It wasn't because of Mearls' lame tweet. </p><p></p><p>Frankly, I'm surprised we got to hear about Sword Coast Legends before its release. I'm guessing they have a lot of confidence in the product and a lot is riding on its success. So they need to promote it more and earlier. Like the rest of their products.</p><p></p><p>All and all, I would say WotC isn't holding its card very close to the chest now that they are past the launch period and they aren't late/or cutting it close on their release schedule anymore. We are hearing about Rage of Demons months before the autumn release. We already got art. That ain't the definition of keeping things close to their chest, isn't it? Why? Probably because a lot of it is finished and there won't be any cancellation except for a catastrophe. </p><p></p><p>The Elemental Evil storyline wasn't announced and promoted much because they were cutting it close to the launch date. Cover art for EE was made public in early January when the product was supposed to come out in three months. EE was officially announced 10 weeks before its release and we discovered that half of it was cancelled. Those aren't signs they were a head of schedule. A small 3PP was doing both an AP and a splatbook and they started working on those when the rules for 5e weren't finished yet. Those add difficulties to a project and with difficulties comes uncertainties. This is why we didn't get to hear much about EE before its launch and probably why half of it was cancelled. With RoD it is different.</p><p></p><p>From now on, I'm willing to bet that when it comes to non-digitial products, we will hear from WotC a lot sooner. Hype, buzz, promo, helps sell products and WotC wants to sell products. Mearls' communication blunder won't prevent this. The rules for 5e are done, the storylines have been written, the 3PP probably chosen already, a license overseer hired (SKR)... It is much easier for them to announce stuff because a lot of uncertainties have been removed. Of course, it still will just be one or two APs a year. Cause that it how they roll now.</p></blockquote><p></p>
[QUOTE="Kramodlog, post: 6613869, member: 55961"] If they play things close to their chest when it comes to digital material it is because of Dungeonscape. It was announced well before its launch and then they had to cancel it cause the guys at Trapdoor couldn't deliver. This is why Dragon+ and Fantasy Ground's VTT were announced the day they were released. They want to avoid more public fiascos when it comes to digital platforms. It doesn't make them look like an industry leader. It wasn't because of Mearls' lame tweet. Frankly, I'm surprised we got to hear about Sword Coast Legends before its release. I'm guessing they have a lot of confidence in the product and a lot is riding on its success. So they need to promote it more and earlier. Like the rest of their products. All and all, I would say WotC isn't holding its card very close to the chest now that they are past the launch period and they aren't late/or cutting it close on their release schedule anymore. We are hearing about Rage of Demons months before the autumn release. We already got art. That ain't the definition of keeping things close to their chest, isn't it? Why? Probably because a lot of it is finished and there won't be any cancellation except for a catastrophe. The Elemental Evil storyline wasn't announced and promoted much because they were cutting it close to the launch date. Cover art for EE was made public in early January when the product was supposed to come out in three months. EE was officially announced 10 weeks before its release and we discovered that half of it was cancelled. Those aren't signs they were a head of schedule. A small 3PP was doing both an AP and a splatbook and they started working on those when the rules for 5e weren't finished yet. Those add difficulties to a project and with difficulties comes uncertainties. This is why we didn't get to hear much about EE before its launch and probably why half of it was cancelled. With RoD it is different. From now on, I'm willing to bet that when it comes to non-digitial products, we will hear from WotC a lot sooner. Hype, buzz, promo, helps sell products and WotC wants to sell products. Mearls' communication blunder won't prevent this. The rules for 5e are done, the storylines have been written, the 3PP probably chosen already, a license overseer hired (SKR)... It is much easier for them to announce stuff because a lot of uncertainties have been removed. Of course, it still will just be one or two APs a year. Cause that it how they roll now. [/QUOTE]
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Why such little content (books) for Dnd 5e?
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