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Why such little content (books) for Dnd 5e?
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<blockquote data-quote="Zaran" data-source="post: 6614236" data-attributes="member: 56710"><p>I don't buy the argument about the Player's Guide to Elemental Evil being cancelled is the reason why they aren't announcing anything else because as Mearls said it wasn't announced in the first the place. Even so, there weren't any car bombings or death threats because this book was cancelled. Were their complaints? Sure. Same for when Dungeonscape was cancelled. </p><p></p><p>I think there is a happy medium where they tell us what's coming so we can all discuss it in a timely manner. The problem is , I think we are at that point now. They just don't have anything else planned. If we want a campaign setting? We have the rinky dink articles in Dragon+. If we want new character options , we have the unvetted jottings of Mearl's in Unearthed Arcana. If we want modules for our home campaigns we have to hack up the adventure paths into parts.</p><p></p><p>This is what we are going to get. It's not going to get much better until the hire people to make it better. Maybe if we are lucky, next month they will announce Dungeon+ that will give GMs more tools to work with in our own stories. </p><p></p><p> It won't be long before third party publishers start filling in the gaps though.</p></blockquote><p></p>
[QUOTE="Zaran, post: 6614236, member: 56710"] I don't buy the argument about the Player's Guide to Elemental Evil being cancelled is the reason why they aren't announcing anything else because as Mearls said it wasn't announced in the first the place. Even so, there weren't any car bombings or death threats because this book was cancelled. Were their complaints? Sure. Same for when Dungeonscape was cancelled. I think there is a happy medium where they tell us what's coming so we can all discuss it in a timely manner. The problem is , I think we are at that point now. They just don't have anything else planned. If we want a campaign setting? We have the rinky dink articles in Dragon+. If we want new character options , we have the unvetted jottings of Mearl's in Unearthed Arcana. If we want modules for our home campaigns we have to hack up the adventure paths into parts. This is what we are going to get. It's not going to get much better until the hire people to make it better. Maybe if we are lucky, next month they will announce Dungeon+ that will give GMs more tools to work with in our own stories. It won't be long before third party publishers start filling in the gaps though. [/QUOTE]
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Why such little content (books) for Dnd 5e?
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