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Why THAC0 Rocks
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<blockquote data-quote="S'mon" data-source="post: 4690943" data-attributes="member: 463"><p>Yeah, but to me it was all just mods to the target number. I never modified the attack roll (always a straight d20 roll), just the number needed to hit. I'm aware now that that is not strictly by the book - obviously I always did '20 hits' since the 6 repeating 20s in the 1e DMG don't make sense on this approach.</p><p></p><p>Anyway, my point was that different brains work differently. Yours clearly works differently than mine.</p><p></p><p>And incidentally, I'm finding that for online chat based play, ascending AC and d20+bonus to hit works much better, because the online dice roller already calculates the result of the d20+mods for me. I've been using both C&C (ascending AC) and Labyrinth Lord (descending AC and THAC0 or tables) in Dragonsfoot chat games, and C&C is far far easier to run in that environment.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4690943, member: 463"] Yeah, but to me it was all just mods to the target number. I never modified the attack roll (always a straight d20 roll), just the number needed to hit. I'm aware now that that is not strictly by the book - obviously I always did '20 hits' since the 6 repeating 20s in the 1e DMG don't make sense on this approach. Anyway, my point was that different brains work differently. Yours clearly works differently than mine. And incidentally, I'm finding that for online chat based play, ascending AC and d20+bonus to hit works much better, because the online dice roller already calculates the result of the d20+mods for me. I've been using both C&C (ascending AC) and Labyrinth Lord (descending AC and THAC0 or tables) in Dragonsfoot chat games, and C&C is far far easier to run in that environment. [/QUOTE]
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