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Why THAT change? (gnome bard)
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<blockquote data-quote="Kaleon Moonshae" data-source="post: 946061" data-attributes="member: 12147"><p><strong>bards not good choice for multiclass?</strong></p><p></p><p>There is a very good article on the 3rdedition.org website about multiclassing bards. I used to think the same thing...multiclassing bards is useless... now I know better. The way to make a Bard a very good character is by doing just that.. multiclassing. The bard has the same skills as most of the other classes and lots of skill points to boot. Even ignoring the bardic music stuff they make one of the best options for multiclassing. You play a Bard (+2 will and +2 ref, good skills) who, when he finds he needs a bit of a boost in fighting he takes a fighter level (+1 BAB, +1 feat, +2 fort), then he takes another level in Bard and then finds he needs to be a better thief and takes a level in Rogue (+2 ref, sneak attack, good skills), he then continues as a bard until he realizes he needs a few more spells than he has so he takes a level in wizard or sor (+2 will, familiar, and more spells). Bards are the quintessential jack-of-all-trades and when plays that way they can be the backbone of a party. When the fighter goes down the bards holds the line until the cleric can heal the fighter...when the rogue fails to save versus a trap the bard can go in and get him...when the wizard is dropped at the end of the grand finale and that big bad boss need a quick end and the can't be hit with melee weapons the Bard fires off magic missile and toasts him. </p><p></p><p>I have seen this played a number of times now and can attest to its usefullness. Even though I don't want to play a Bard, I deffinitely want one by my side to fill in gaps.</p><p></p><p>thanks all</p><p>Kal</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 946061, member: 12147"] [b]bards not good choice for multiclass?[/b] There is a very good article on the 3rdedition.org website about multiclassing bards. I used to think the same thing...multiclassing bards is useless... now I know better. The way to make a Bard a very good character is by doing just that.. multiclassing. The bard has the same skills as most of the other classes and lots of skill points to boot. Even ignoring the bardic music stuff they make one of the best options for multiclassing. You play a Bard (+2 will and +2 ref, good skills) who, when he finds he needs a bit of a boost in fighting he takes a fighter level (+1 BAB, +1 feat, +2 fort), then he takes another level in Bard and then finds he needs to be a better thief and takes a level in Rogue (+2 ref, sneak attack, good skills), he then continues as a bard until he realizes he needs a few more spells than he has so he takes a level in wizard or sor (+2 will, familiar, and more spells). Bards are the quintessential jack-of-all-trades and when plays that way they can be the backbone of a party. When the fighter goes down the bards holds the line until the cleric can heal the fighter...when the rogue fails to save versus a trap the bard can go in and get him...when the wizard is dropped at the end of the grand finale and that big bad boss need a quick end and the can't be hit with melee weapons the Bard fires off magic missile and toasts him. I have seen this played a number of times now and can attest to its usefullness. Even though I don't want to play a Bard, I deffinitely want one by my side to fill in gaps. thanks all Kal [/QUOTE]
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Why THAT change? (gnome bard)
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