Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
why the attraction to "low magic"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GlassJaw" data-source="post: 1691657" data-attributes="member: 22103"><p>This is what it really came down to. A lot of these campaign changes (we had played a more traditional campaign previously) were made with a "it's my way or the highway" ultimatum. I chose the latter. Unfortunately, the departure wasn't as smooth as I would have liked. Oh well. Live and learn.</p><p></p><p> </p><p></p><p>I do like the idea of magic shops but I prefer them to be more like "trinket" shops. Shops that sell low-level potions and scrolls I have no problem with. The players might be able to find a low-level wand from time to time. Items above that just aren't sold in towns and villages and even if you are in a huge city, you have to find some "connections" before you can find where they are sold.</p><p></p><p>I do play in the Realms but I make the Red Wizards a bit more mysterious and shrouded. Most of the players in my campaign are somewhat new to FR so I can keep a lot of things secret. They don't know who the Red Wizards are yet (even though they've seen some of their markings). They certainly don't know that they sell magic items. I don't treat the Red Wizards as the Wal-Mart of the Realms. The enclaves are only in the shadier cities of the Realms and they don't operate out in the open. They usually have political or guild protection and most certainly have the local politicians in their pockets. On top of all of that, membership or permission is required to enter the enclaves and to purchase items.</p></blockquote><p></p>
[QUOTE="GlassJaw, post: 1691657, member: 22103"] This is what it really came down to. A lot of these campaign changes (we had played a more traditional campaign previously) were made with a "it's my way or the highway" ultimatum. I chose the latter. Unfortunately, the departure wasn't as smooth as I would have liked. Oh well. Live and learn. I do like the idea of magic shops but I prefer them to be more like "trinket" shops. Shops that sell low-level potions and scrolls I have no problem with. The players might be able to find a low-level wand from time to time. Items above that just aren't sold in towns and villages and even if you are in a huge city, you have to find some "connections" before you can find where they are sold. I do play in the Realms but I make the Red Wizards a bit more mysterious and shrouded. Most of the players in my campaign are somewhat new to FR so I can keep a lot of things secret. They don't know who the Red Wizards are yet (even though they've seen some of their markings). They certainly don't know that they sell magic items. I don't treat the Red Wizards as the Wal-Mart of the Realms. The enclaves are only in the shadier cities of the Realms and they don't operate out in the open. They usually have political or guild protection and most certainly have the local politicians in their pockets. On top of all of that, membership or permission is required to enter the enclaves and to purchase items. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
why the attraction to "low magic"?
Top