Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
why the attraction to "low magic"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wombat" data-source="post: 1693644" data-attributes="member: 8447"><p>Actually, Gilgamesh is interesting in that he was, according to at least a couple translations I have seen of the tablets, 2/3 god, which makes for an interesting spin. I have no idea how that particular figure was arrived at, but maybe his parents were oddly compliant... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Be all that as may be, we seem to be covering several different notions in this thread.</p><p></p><p>1) How many magical items should a character have?</p><p></p><p>2) How common are magic wielders in a campagin?</p><p></p><p>3) Are magical dingi available for purchase?</p><p></p><p>4) What are the implications in a low level campaign of high level wizards? Does this same criteria affect the world in the same manner as in a high level campaign?</p><p></p><p>5) How ubiquitous is magic? Does everyone in the world, including Joe Farmer, accept it?</p><p></p><p>6) Does the magic available appreciably alter the social, economic, and/or political structure of the world?</p><p></p><p>In many campaigns I have seen, there is little or no acknowledgement of high level spells at the beginning of a campaign, unless said spells are used to save the party's collective tuckus. This seems short-sighted to me. If big magics are going to be there in the world, acknowledge the fact from the beginning and have the world alter accordingly; conversely, if you have a world you really want and the magics would throw this out of alignment, alter the magic. It just depends with which end of the equation you takes as being "vital".</p><p></p><p>A few incoherent thoughts before I go to bed... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Wombat, post: 1693644, member: 8447"] Actually, Gilgamesh is interesting in that he was, according to at least a couple translations I have seen of the tablets, 2/3 god, which makes for an interesting spin. I have no idea how that particular figure was arrived at, but maybe his parents were oddly compliant... ;) Be all that as may be, we seem to be covering several different notions in this thread. 1) How many magical items should a character have? 2) How common are magic wielders in a campagin? 3) Are magical dingi available for purchase? 4) What are the implications in a low level campaign of high level wizards? Does this same criteria affect the world in the same manner as in a high level campaign? 5) How ubiquitous is magic? Does everyone in the world, including Joe Farmer, accept it? 6) Does the magic available appreciably alter the social, economic, and/or political structure of the world? In many campaigns I have seen, there is little or no acknowledgement of high level spells at the beginning of a campaign, unless said spells are used to save the party's collective tuckus. This seems short-sighted to me. If big magics are going to be there in the world, acknowledge the fact from the beginning and have the world alter accordingly; conversely, if you have a world you really want and the magics would throw this out of alignment, alter the magic. It just depends with which end of the equation you takes as being "vital". A few incoherent thoughts before I go to bed... ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
why the attraction to "low magic"?
Top