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why the attraction to "low magic"?
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<blockquote data-quote="Baron Opal" data-source="post: 1701626" data-attributes="member: 10433"><p>Um, yeah, what molonel said.</p><p></p><p>I'll give a brief mention as to why I perfer high-magic*.</p><p></p><p>1- More options for character growth, both mechanically and storywise.</p><p>2- More options for foes, particularly things like mind flayer cabals and demonic nests.</p><p>3- To have an epic story.</p><p>4- To give the players the chance to feel like they have awesome power. Power enough to shake the pillars of the world.</p><p>5- To allow the players the chance to explore, even to other worlds and</p><p>planes.</p><p>6- To <em>foster</em> the "cold war" between the players and myself concerning divinations, SBT, and other consequences of high level spells. Some of us <em>like </em> the magical Measures / Countermeasures aspect of the spells.</p><p></p><p>That said, after my gut check, above, I think my campaign isn't <em>high-magic </em> so much as <em>high-level</em>. I tend to accellerate xp awards until about 5th-7th level. I find low-level adventures to be boring unless there is a strong political or intrigue component. Things really get rolling for me when the characters reach 12th level. The sheer options at the character's disposal force me to be creative and inventive.</p><p></p><p>Also, I've <em>never</em> had the players in my game just throw away their character's lives. It costs a level to come back from the dead, and that's ignoring the sense of defeat you feel when that last blow fells your character. Even if you are able to secure a True Ressurection, it isn't cheap. Just because it's in the book doesn't mean that it's available or affordable.</p><p></p><p>The only time when characters died and raised similar to a video game is during a climactic battle between the party and Tiamat during my 1e days. The party level average was 16, and there was lots of demons, dragons, and the big girl herself. The party had a fully charged Rod of Ressurection when they went in. Now, this was when I was in high school, and it was the big bang before we went off to college, but we all had a blast. </p><p></p><p>Which is why we play the game, after all.</p><p></p><p>Baron Opal</p></blockquote><p></p>
[QUOTE="Baron Opal, post: 1701626, member: 10433"] Um, yeah, what molonel said. I'll give a brief mention as to why I perfer high-magic*. 1- More options for character growth, both mechanically and storywise. 2- More options for foes, particularly things like mind flayer cabals and demonic nests. 3- To have an epic story. 4- To give the players the chance to feel like they have awesome power. Power enough to shake the pillars of the world. 5- To allow the players the chance to explore, even to other worlds and planes. 6- To [i]foster[/i] the "cold war" between the players and myself concerning divinations, SBT, and other consequences of high level spells. Some of us [I]like [/I] the magical Measures / Countermeasures aspect of the spells. That said, after my gut check, above, I think my campaign isn't [I]high-magic [/I] so much as [I]high-level[/I]. I tend to accellerate xp awards until about 5th-7th level. I find low-level adventures to be boring unless there is a strong political or intrigue component. Things really get rolling for me when the characters reach 12th level. The sheer options at the character's disposal force me to be creative and inventive. Also, I've [I]never[/I] had the players in my game just throw away their character's lives. It costs a level to come back from the dead, and that's ignoring the sense of defeat you feel when that last blow fells your character. Even if you are able to secure a True Ressurection, it isn't cheap. Just because it's in the book doesn't mean that it's available or affordable. The only time when characters died and raised similar to a video game is during a climactic battle between the party and Tiamat during my 1e days. The party level average was 16, and there was lots of demons, dragons, and the big girl herself. The party had a fully charged Rod of Ressurection when they went in. Now, this was when I was in high school, and it was the big bang before we went off to college, but we all had a blast. Which is why we play the game, after all. Baron Opal [/QUOTE]
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