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General Tabletop Discussion
*TTRPGs General
why the attraction to "low magic"?
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<blockquote data-quote="molonel" data-source="post: 1718649" data-attributes="member: 10412"><p>barsoomcore, I am going to focus on arguments. You can focus on behavior. You obviously prefer doing so when you devote 60 percent of your post to addressing it. I'm done with that. Seriously.</p><p></p><p></p><p></p><p>I'm saying that having three percent of the population in a village of 200 being able to cast a handful of cantrips doesn't rise above my threshold for high magic. It doesn't necessarily rise outside of my threshold for low magic, either. That depends entirely on how the DM handles it. </p><p></p><p>Is it so very different from Aquilonia, or even Minas Tirith? In my opinion, no. But we can swap cities: Bree or Rivendell, Edoras or Lothlorien. You focus on one part of the world. I focus on another.</p><p></p><p>I am thoroughly convinced of one thing, though: that is my opinion, and it obviously differs from yours. And I'm content to stay that way. You haven't presented me with any solid, convincing reason to think otherwise. Does magic change the whole face of the community when those sorts of spellcasters are present? Probably not. It doesn't change the daily lives of most people. The presence of a Cure Light Wounds to heal a sprained ankle or a hedgewizard who might just spend all of his time reading and casting Comprehend Languages doesn't mean that everyone knows those spellcasters on a firstname basis. Or that their presence changes daily life in any significant way.</p><p></p><p>But unless we're going to start covering some new material, I think we've both adequately expressed our POV. This is starting to smell like a verbal stamina contest, and if that's what it's turning into, then I will freely offer to bail out first.</p></blockquote><p></p>
[QUOTE="molonel, post: 1718649, member: 10412"] barsoomcore, I am going to focus on arguments. You can focus on behavior. You obviously prefer doing so when you devote 60 percent of your post to addressing it. I'm done with that. Seriously. I'm saying that having three percent of the population in a village of 200 being able to cast a handful of cantrips doesn't rise above my threshold for high magic. It doesn't necessarily rise outside of my threshold for low magic, either. That depends entirely on how the DM handles it. Is it so very different from Aquilonia, or even Minas Tirith? In my opinion, no. But we can swap cities: Bree or Rivendell, Edoras or Lothlorien. You focus on one part of the world. I focus on another. I am thoroughly convinced of one thing, though: that is my opinion, and it obviously differs from yours. And I'm content to stay that way. You haven't presented me with any solid, convincing reason to think otherwise. Does magic change the whole face of the community when those sorts of spellcasters are present? Probably not. It doesn't change the daily lives of most people. The presence of a Cure Light Wounds to heal a sprained ankle or a hedgewizard who might just spend all of his time reading and casting Comprehend Languages doesn't mean that everyone knows those spellcasters on a firstname basis. Or that their presence changes daily life in any significant way. But unless we're going to start covering some new material, I think we've both adequately expressed our POV. This is starting to smell like a verbal stamina contest, and if that's what it's turning into, then I will freely offer to bail out first. [/QUOTE]
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why the attraction to "low magic"?
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