Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Transformer" data-source="post: 6237890" data-attributes="member: 70008"><p>I care about class balance in combat, so I'm going to disagree.</p><p></p><p>First, XunValdorl, your examples of experiences that led you to believe that few people care about this issue are the Pathfinder Society and conventions. I don't think those are the best settings for making the judgment you've made here. Conventions usually mean one-shot games, often with strangers. If I were playing a one-shot adventure at a convention, and my character were getting repeatedly outshone, I would just put on a friendly face and deal with it. After all, it's just a one-shot, and I want to make a good impression. But if I were in a two year campaign, and week-in and week-out my character were getting outshone, then I would be unhappy. So I wouldn't judge based on conventions. As for the Pathfinder Society, well, I imagine the Pathfinder Society would attract more people who aren't too concerned with class balance, while all the people who really care a lot about it would gravitate toward organized 4th edition play instead. So I wouldn't make the judgment you've made based on the Pathfinder Society either.</p><p></p><p>Second, I think you're mischaracterizing the issue a bit. When I say I care about in-combat class balance, I'm not saying every reasonably-optimized character needs to deal the same amount of damage. I'm not saying every character needs to be useful in every situation. I'm not saying a player shouldn't be able to specialize for out-of-combat stuff, and so, end up less effective in combat. I'm not even saying it's a travesty if my fighter deals 30 damage per round and my friend's barbarian deals 50 damage per round. That's not that huge a difference.</p><p></p><p>The inequalities in class balance in 3rd edition were much more dramatic than that. A reasonably optimized 18-level wizard doesn't just deal a little more damage than a reasonably-optimized 18th-level fighter; the former <em>absolutely curbstomps</em> the latter. The fighter isn't just less effective, he's totally unnecessary. The wizard can incapacitate the bad guys in a single round without any help at all (save-or-suck spells). The fighter isn't slightly overshadowed by the wizard; he's the wizard's clean-up crew. What if I'm playing that fighter, and I'm trying to role-play an awesome badass who's an expert at combat? How about that: class balance just became a roleplaying issue.</p><p></p><p>Unless someone is deliberately roleplaying an ineffective character, or a character who is ineffective in combat (which is great; more power to her), her character should not be so overshadowed by another character as to be entirely superfluous. A reasonable approximation of class balance is, in fact, a worthy goal.</p><p></p><p>If you want to say that 4th edition sacrificed too much on the altar of balance when it based all classes on the same mechanical sub-system, hey, maybe you have a point. But all those people posting on forums, advocating for class balance? They're not alien robots or something, they're players just like you, who clearly <em>do</em> care about this stuff. Their forum posts are no less representative of the concerns of real-world gamers than yours.</p></blockquote><p></p>
[QUOTE="Transformer, post: 6237890, member: 70008"] I care about class balance in combat, so I'm going to disagree. First, XunValdorl, your examples of experiences that led you to believe that few people care about this issue are the Pathfinder Society and conventions. I don't think those are the best settings for making the judgment you've made here. Conventions usually mean one-shot games, often with strangers. If I were playing a one-shot adventure at a convention, and my character were getting repeatedly outshone, I would just put on a friendly face and deal with it. After all, it's just a one-shot, and I want to make a good impression. But if I were in a two year campaign, and week-in and week-out my character were getting outshone, then I would be unhappy. So I wouldn't judge based on conventions. As for the Pathfinder Society, well, I imagine the Pathfinder Society would attract more people who aren't too concerned with class balance, while all the people who really care a lot about it would gravitate toward organized 4th edition play instead. So I wouldn't make the judgment you've made based on the Pathfinder Society either. Second, I think you're mischaracterizing the issue a bit. When I say I care about in-combat class balance, I'm not saying every reasonably-optimized character needs to deal the same amount of damage. I'm not saying every character needs to be useful in every situation. I'm not saying a player shouldn't be able to specialize for out-of-combat stuff, and so, end up less effective in combat. I'm not even saying it's a travesty if my fighter deals 30 damage per round and my friend's barbarian deals 50 damage per round. That's not that huge a difference. The inequalities in class balance in 3rd edition were much more dramatic than that. A reasonably optimized 18-level wizard doesn't just deal a little more damage than a reasonably-optimized 18th-level fighter; the former [I]absolutely curbstomps[/I] the latter. The fighter isn't just less effective, he's totally unnecessary. The wizard can incapacitate the bad guys in a single round without any help at all (save-or-suck spells). The fighter isn't slightly overshadowed by the wizard; he's the wizard's clean-up crew. What if I'm playing that fighter, and I'm trying to role-play an awesome badass who's an expert at combat? How about that: class balance just became a roleplaying issue. Unless someone is deliberately roleplaying an ineffective character, or a character who is ineffective in combat (which is great; more power to her), her character should not be so overshadowed by another character as to be entirely superfluous. A reasonable approximation of class balance is, in fact, a worthy goal. If you want to say that 4th edition sacrificed too much on the altar of balance when it based all classes on the same mechanical sub-system, hey, maybe you have a point. But all those people posting on forums, advocating for class balance? They're not alien robots or something, they're players just like you, who clearly [I]do[/I] care about this stuff. Their forum posts are no less representative of the concerns of real-world gamers than yours. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
Top