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General Tabletop Discussion
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="Umbran" data-source="post: 6238301" data-attributes="member: 177"><p>Sometimes, yes. Others, not so much.</p><p></p><p></p><p></p><p>Entirely situational - requires the GM to set up the situation such that it is important. Also, depending on edition, it may be irrelevant, as the perception checks are often Wisdom-based, and there are other characters with high wisdom that also make the check, making the rouge's contribution irrelevant.</p><p></p><p></p><p></p><p>Against unintelligent undead, yes. But just as the party is expected to concentrate fire on important foes, so will intelligent undead - if the rogue isn't doing damage while kiting, intelligent undead will quickly ignore them, in favor of trying to whomp on the characters who can actually hurt them.</p><p></p><p></p><p></p><p>If those people are missing hits by a couple of points, yes. But if they aren't, it isn't relevant.</p><p></p><p></p><p></p><p>See previous note about magic shops - this assumes the rogue has access to the equipment in question. </p><p></p><p>Mind you, I personally don't find the rouge's limitations with undead and constructs to be a major issue. As noted, for an occasional encounter, not being effective is not a big deal. It is when you find yourself *generally* ineffective that there's a problem.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6238301, member: 177"] Sometimes, yes. Others, not so much. Entirely situational - requires the GM to set up the situation such that it is important. Also, depending on edition, it may be irrelevant, as the perception checks are often Wisdom-based, and there are other characters with high wisdom that also make the check, making the rouge's contribution irrelevant. Against unintelligent undead, yes. But just as the party is expected to concentrate fire on important foes, so will intelligent undead - if the rogue isn't doing damage while kiting, intelligent undead will quickly ignore them, in favor of trying to whomp on the characters who can actually hurt them. If those people are missing hits by a couple of points, yes. But if they aren't, it isn't relevant. See previous note about magic shops - this assumes the rogue has access to the equipment in question. Mind you, I personally don't find the rouge's limitations with undead and constructs to be a major issue. As noted, for an occasional encounter, not being effective is not a big deal. It is when you find yourself *generally* ineffective that there's a problem. [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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