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General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="Ahnehnois" data-source="post: 6238478" data-attributes="member: 17106"><p>Sounds fine to me. The player built a dilettante, not a warrior, so that's what he got. If a level 1 character whose physical stats aren't much better than a commoner can beat a wolf, <em>then</em> the game is broken. Have you ever seen a wolf? They're quite intimidating.</p><p></p><p>Of course, there's then the question of whether the druid should have the wolf, but in practice it works out fine. Like most spellcasters, a low-level druid is not much more than a glorified commoner. He doesn't have wild shape, and only a few trivial spells a day and no BAB. The wolf simply makes him less <em>under</em>powered than, say, a level 1 wizard, who as you probably know is much inferior to either.</p><p></p><p>Which again is fine. He's a wizard. He's still learning.</p><p></p><p>The 5th level fighter should also have a bunch of magic items, and probably some spellcaster friend to buff him as well.</p><p></p><p>The way d20 math scales, anything less than that and the bear is worthless. Even as it is, the bear is kind of a weak point that the druid probably has to spend a lot of time protecting and healing because he's always about to die. I doubt the bear is much better than what you'd get from the Leadership feat, which is kind of a joke.</p><p></p><p>A character whose attack bonus is 3/4 of another character is not 75% percent as useful; that's not how d20 math works. He's probably not even 50% as useful. And that's what plays out a lot with druids, you have two mediocre combatants instead of one good one, who can share spells but have to split items and who struggle to hit on-level ACs or beat DR. I mean, I do really like them, and I'd even argue that they're the most powerful class, but not by enough to render the others worthless by any means.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6238478, member: 17106"] Sounds fine to me. The player built a dilettante, not a warrior, so that's what he got. If a level 1 character whose physical stats aren't much better than a commoner can beat a wolf, [I]then[/I] the game is broken. Have you ever seen a wolf? They're quite intimidating. Of course, there's then the question of whether the druid should have the wolf, but in practice it works out fine. Like most spellcasters, a low-level druid is not much more than a glorified commoner. He doesn't have wild shape, and only a few trivial spells a day and no BAB. The wolf simply makes him less [I]under[/I]powered than, say, a level 1 wizard, who as you probably know is much inferior to either. Which again is fine. He's a wizard. He's still learning. The 5th level fighter should also have a bunch of magic items, and probably some spellcaster friend to buff him as well. The way d20 math scales, anything less than that and the bear is worthless. Even as it is, the bear is kind of a weak point that the druid probably has to spend a lot of time protecting and healing because he's always about to die. I doubt the bear is much better than what you'd get from the Leadership feat, which is kind of a joke. A character whose attack bonus is 3/4 of another character is not 75% percent as useful; that's not how d20 math works. He's probably not even 50% as useful. And that's what plays out a lot with druids, you have two mediocre combatants instead of one good one, who can share spells but have to split items and who struggle to hit on-level ACs or beat DR. I mean, I do really like them, and I'd even argue that they're the most powerful class, but not by enough to render the others worthless by any means. [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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