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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="GMforPowergamers" data-source="post: 6238584" data-attributes="member: 67338"><p>so lets look at my example again: 10 Str, 14 Dex, 13 Con 15 Int, 14 Wis 18 Cha</p><p>you want to make the swashbuckler with charm and smarts what do you do with those numbers? 10,13,14,14,15,18? those are awesome stats, hell what do you do if you are stuck with 8,10,11,12,14,16 my line was a +11 mod the new one is only +5 the game suggest you only need +3 or +4 </p><p></p><p> how do you generate stats in 3e?</p><p> yes humans have hunted wolves since the BCs, wolves have hunted humans never in recorded history, in fact even when wolves hunt they do so in packs... </p><p></p><p> ?? <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /> ??? why?</p><p></p><p> since an arrow could do 1d8 damage and crit for 3d8 damage, then on a lucky damage roll any character not a fighter/paliden/barbarian could be felled by an arrow. and on a crit average 13-14 damage even a barbarian with a 15 con could drop to 0... so how does that mean anything?</p><p></p><p> yes they are god mode then escort mode... with no point of being just one of the guys I get that... but that is the 5 min work day in practice...</p><p> yes I have, and it is pretty cool</p><p></p><p> yes because when you play a fighter and someone else plays a cleric that can match you in combat AND heal AND cast misc spells and the 'team' asks why they want a fighter and not a second cleric it is them not being team players...</p><p></p><p> yes because one is made to be versitle and powerful and the other is made to be realistic... </p><p></p><p> I'm not sure where you are getting this from... lets take that rouge as an example, lets get him to level 6 (I think that is when you can take leadership) name a feat that gives better returns then grabbing a cohort of level 4? Imagine he picks up his own follower as a wizard or cleric... look at the team power grow.</p><p></p><p></p><p></p><p>OK, then listen to this, we were in a game where we were all trying to save the world and when he hit 12th level we had just as a group made an alliance with a druid circle, so since we needed a bit more healing, I picked up leadership and a druid cohort. I picked a Dire wolf companion... the very first fight was with these 2 giants, everyone was buffing, so I cast bit of the weresomethingorother and wildshaped. the giants moved into us, and on my next turn me and the dire wolf each killed a giant. </p><p></p><p>I was shocked that a character that was made in twenty mins with 3d6 place as you get them (house rule for how to make cohorts) and was 2 levels lower then the party could do what the rest of the party could not... when the player of the party paliden pointed out the wolf did more damage then he did I asked the DM if I could swap the feat... The druid went giant hunting alone, and I picked up a less disrupteive feat.</p><p></p><p>after that the DM of that game still to this day talks about the companion of a cohort who out shined the rest of the party.</p><p></p><p> </p><p></p><p>I have seen animal compainions be forgotten like familiars, and I have seen them be died and ressed, and I have seen them dominate combat... I even saw a druid with a small army because he would keep one a while, then awaken it and make it just an NPC then grab another...</p><p></p><p></p><p>Your games sound so odd to me, you have druids that have sucky animal compainions, but you think that 10,13,14,14,15,18 are bad stats... how can you have such power that those are weak AND not play up the best parts of the compainion??</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6238584, member: 67338"] so lets look at my example again: 10 Str, 14 Dex, 13 Con 15 Int, 14 Wis 18 Cha you want to make the swashbuckler with charm and smarts what do you do with those numbers? 10,13,14,14,15,18? those are awesome stats, hell what do you do if you are stuck with 8,10,11,12,14,16 my line was a +11 mod the new one is only +5 the game suggest you only need +3 or +4 how do you generate stats in 3e? yes humans have hunted wolves since the BCs, wolves have hunted humans never in recorded history, in fact even when wolves hunt they do so in packs... ?? :hmm: ??? why? since an arrow could do 1d8 damage and crit for 3d8 damage, then on a lucky damage roll any character not a fighter/paliden/barbarian could be felled by an arrow. and on a crit average 13-14 damage even a barbarian with a 15 con could drop to 0... so how does that mean anything? yes they are god mode then escort mode... with no point of being just one of the guys I get that... but that is the 5 min work day in practice... yes I have, and it is pretty cool yes because when you play a fighter and someone else plays a cleric that can match you in combat AND heal AND cast misc spells and the 'team' asks why they want a fighter and not a second cleric it is them not being team players... yes because one is made to be versitle and powerful and the other is made to be realistic... I'm not sure where you are getting this from... lets take that rouge as an example, lets get him to level 6 (I think that is when you can take leadership) name a feat that gives better returns then grabbing a cohort of level 4? Imagine he picks up his own follower as a wizard or cleric... look at the team power grow. OK, then listen to this, we were in a game where we were all trying to save the world and when he hit 12th level we had just as a group made an alliance with a druid circle, so since we needed a bit more healing, I picked up leadership and a druid cohort. I picked a Dire wolf companion... the very first fight was with these 2 giants, everyone was buffing, so I cast bit of the weresomethingorother and wildshaped. the giants moved into us, and on my next turn me and the dire wolf each killed a giant. I was shocked that a character that was made in twenty mins with 3d6 place as you get them (house rule for how to make cohorts) and was 2 levels lower then the party could do what the rest of the party could not... when the player of the party paliden pointed out the wolf did more damage then he did I asked the DM if I could swap the feat... The druid went giant hunting alone, and I picked up a less disrupteive feat. after that the DM of that game still to this day talks about the companion of a cohort who out shined the rest of the party. I have seen animal compainions be forgotten like familiars, and I have seen them be died and ressed, and I have seen them dominate combat... I even saw a druid with a small army because he would keep one a while, then awaken it and make it just an NPC then grab another... Your games sound so odd to me, you have druids that have sucky animal compainions, but you think that 10,13,14,14,15,18 are bad stats... how can you have such power that those are weak AND not play up the best parts of the compainion?? [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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