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General Tabletop Discussion
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="GMforPowergamers" data-source="post: 6238590" data-attributes="member: 67338"><p>Since I was talking about combat yes I only spoke about that... but the rogue is in no way given any features for anything else... I went to the SRD (I should have to start) in the first 9 levels the class gets 5d6 extra damage, evasion, trap finding, trap sense, and uncanny dodge... so if we count sneak att as 1 feature he gets 5 features and 3 of them are only combat, and 2 are only dungeon (traps) if we count each die of sneak attack as a feature it gets worse... I am actualy championing sneaker more fun rogues even options INSTEAD of sneak attack for that reason...</p><p></p><p> yes because it is so easy to say the problem isn't real if anyone trying to show the problem doesn't count...</p><p></p><p>imagine how much easier it would be for me to win if "People who dismiss the balance issues are only forum warriors like you"</p><p></p><p></p><p> No I made a character that was ment to be a swashbuckler... then got upset not that the fighter was better, but the nature cleric has a tag along who happens to be better at combat then me... at least look at the complaint if you are going to fight against it.</p><p></p><p></p><p></p><p>I'm not sure that a non dire wolf is going to be too big a problem... the bear or dire wolf on the other hand better stay outside of town. I'm not sure where you are getting any of this last bit from? Druids don't normally like going into civilized areas, neither do barbarians (for the most part) in our games... but I also make my combat characters take off armor and weapons in civilized areas... if we have a month of down time in the city of ravonsbluff (like we just did 3 weeks ago) then when we start people in cloths with no weapons in the bar... when the orcs invade they have to get back to there equipment....</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6238590, member: 67338"] Since I was talking about combat yes I only spoke about that... but the rogue is in no way given any features for anything else... I went to the SRD (I should have to start) in the first 9 levels the class gets 5d6 extra damage, evasion, trap finding, trap sense, and uncanny dodge... so if we count sneak att as 1 feature he gets 5 features and 3 of them are only combat, and 2 are only dungeon (traps) if we count each die of sneak attack as a feature it gets worse... I am actualy championing sneaker more fun rogues even options INSTEAD of sneak attack for that reason... yes because it is so easy to say the problem isn't real if anyone trying to show the problem doesn't count... imagine how much easier it would be for me to win if "People who dismiss the balance issues are only forum warriors like you" No I made a character that was ment to be a swashbuckler... then got upset not that the fighter was better, but the nature cleric has a tag along who happens to be better at combat then me... at least look at the complaint if you are going to fight against it. I'm not sure that a non dire wolf is going to be too big a problem... the bear or dire wolf on the other hand better stay outside of town. I'm not sure where you are getting any of this last bit from? Druids don't normally like going into civilized areas, neither do barbarians (for the most part) in our games... but I also make my combat characters take off armor and weapons in civilized areas... if we have a month of down time in the city of ravonsbluff (like we just did 3 weeks ago) then when we start people in cloths with no weapons in the bar... when the orcs invade they have to get back to there equipment.... [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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