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General Tabletop Discussion
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="GMforPowergamers" data-source="post: 6238713" data-attributes="member: 67338"><p>grow up... I know no other way to say it. This game started as a combat tabletop it evolved into what it is now. I honestly feel it has gotten better you don't. That doesn't give you the right to stop me or anyone else from playing and 'going to play video games' like you said.</p><p></p><p>I play characters. My characters have concepts. My concept needs to be able to be expressed by the game. Right now it does most times, in the past not so much.</p><p></p><p>Playing Conan is VERY HARD in 3.5 inless everyone at the table takes the time and effort to make it so. Even then on miss step could ruin it.</p><p></p><p></p><p> yes and most of them don't want balance... those of us that want balance are on your side on this... but you don't see it.</p><p></p><p>I want to sit down with a brand new player and have them say "I want to play a dashing swordsman, or a swashbuckling rogue" then be able to just pick things out of the PHB and be OK... but no, that isn't what happens you need to know where the traps are, like looking at rogue in the book it looks like the dashing swordman class... but it isn't... just like if you say "I want to be the toughest SOB you want a Cod not a fighter... even though that doesn't make sense."</p><p></p><p>The problem is those numbers make the truth when the fight starts... so I can play my dashing swordsman right up intill intiative is rolled....</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6238713, member: 67338"] grow up... I know no other way to say it. This game started as a combat tabletop it evolved into what it is now. I honestly feel it has gotten better you don't. That doesn't give you the right to stop me or anyone else from playing and 'going to play video games' like you said. I play characters. My characters have concepts. My concept needs to be able to be expressed by the game. Right now it does most times, in the past not so much. Playing Conan is VERY HARD in 3.5 inless everyone at the table takes the time and effort to make it so. Even then on miss step could ruin it. yes and most of them don't want balance... those of us that want balance are on your side on this... but you don't see it. I want to sit down with a brand new player and have them say "I want to play a dashing swordsman, or a swashbuckling rogue" then be able to just pick things out of the PHB and be OK... but no, that isn't what happens you need to know where the traps are, like looking at rogue in the book it looks like the dashing swordman class... but it isn't... just like if you say "I want to be the toughest SOB you want a Cod not a fighter... even though that doesn't make sense." The problem is those numbers make the truth when the fight starts... so I can play my dashing swordsman right up intill intiative is rolled.... [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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