Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 6239677" data-attributes="member: 67338"><p>Please walk me down this slippery slope...</p><p></p><p></p><p>lets focus on non combat 1st (only because combat is the only thing you seem to think anyone cares about)</p><p></p><p>what if all rogues had a list of 4-10 things they could do like **Fast talk** make a check to make someone do something as long as it isn't against there base nature or **hide in plain sight**</p><p></p><p>then the fighter got 4-10 things they could do like **Gibs' slap** remove a condtion but deal 1d4 damage to an ally or **Intimadating smile**</p><p></p><p>then the wizard and cleric still had there spells</p><p></p><p>then you could even say something like Defualt fighters start with 2 combat abilities and 0 social ones... and rogues start with 1 and 1... but if you are willing to take the time you can mix and match...</p><p></p><p>then go with 4e 1/2 level to attack but give fighters a combat ability to get +1 and weapon spec as an apotion...</p><p></p><p>then we can all have things to do and all play the characters we want...</p><p></p><p></p><p>in my homebrew everyone starts 1st level with Con score HP... then gets a HD every other level d12 for fighters d10 for other combat classes, d8 for rogue cleric and monk types and d6 for wizards... at odd levels you only get +1/+2/+3 hp</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6239677, member: 67338"] Please walk me down this slippery slope... lets focus on non combat 1st (only because combat is the only thing you seem to think anyone cares about) what if all rogues had a list of 4-10 things they could do like **Fast talk** make a check to make someone do something as long as it isn't against there base nature or **hide in plain sight** then the fighter got 4-10 things they could do like **Gibs' slap** remove a condtion but deal 1d4 damage to an ally or **Intimadating smile** then the wizard and cleric still had there spells then you could even say something like Defualt fighters start with 2 combat abilities and 0 social ones... and rogues start with 1 and 1... but if you are willing to take the time you can mix and match... then go with 4e 1/2 level to attack but give fighters a combat ability to get +1 and weapon spec as an apotion... then we can all have things to do and all play the characters we want... in my homebrew everyone starts 1st level with Con score HP... then gets a HD every other level d12 for fighters d10 for other combat classes, d8 for rogue cleric and monk types and d6 for wizards... at odd levels you only get +1/+2/+3 hp [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
Top