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General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="GMforPowergamers" data-source="post: 6240174" data-attributes="member: 67338"><p>as I said up thread that has been less and less true over the edtions... from including non weapon profs to having skills to utility powers every edtion has added to noncombat.</p><p></p><p> </p><p>yea, make each class have more stuff means each class takes up more room... but you can cheat, and write them differently to fit... it will still take up MORE but I doubt double.</p><p></p><p></p><p> </p><p>Not really it mean takeing half the combat stuff and condensing it to easy and quick rules (taking up about half the space) then taking that 25% space saved (half of a half) and use it to add to what is already there.</p><p></p><p></p><p> I bet you could do it with 2 (I wont count MM yet) books at 350pgs each...</p><p></p><p> like a year long playtest and years of work... yea I'm ok with that...</p><p></p><p> yes perfect...</p><p></p><p> sorry I have to disagree... infact if price and size of the book were 'dunting' to new players we already have three huge expensive books...</p><p></p><p> prove it... prove that the most used rules aren't skills...</p><p></p><p></p><p></p><p> you can't imagine skill tricks from 3e and Utility powers from 4e being useable with out falling down this slippery slope?</p><p></p><p></p><p> well bad luck for you 5e so far looks to be going more non combat then 4e...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6240174, member: 67338"] as I said up thread that has been less and less true over the edtions... from including non weapon profs to having skills to utility powers every edtion has added to noncombat. yea, make each class have more stuff means each class takes up more room... but you can cheat, and write them differently to fit... it will still take up MORE but I doubt double. Not really it mean takeing half the combat stuff and condensing it to easy and quick rules (taking up about half the space) then taking that 25% space saved (half of a half) and use it to add to what is already there. I bet you could do it with 2 (I wont count MM yet) books at 350pgs each... like a year long playtest and years of work... yea I'm ok with that... yes perfect... sorry I have to disagree... infact if price and size of the book were 'dunting' to new players we already have three huge expensive books... prove it... prove that the most used rules aren't skills... you can't imagine skill tricks from 3e and Utility powers from 4e being useable with out falling down this slippery slope? well bad luck for you 5e so far looks to be going more non combat then 4e... [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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