Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 6241862" data-attributes="member: 87792"><p>From memory that is the actual rule in 4e.</p><p></p><p></p><p></p><p>It's not about winning. It's about winning with flair, style, and elegance most of the time. Using a finite set of rules to make the monsters look ridiculous.</p><p></p><p></p><p></p><p>Indeed. It's more along the lines of a Sudoku challenge. I know that when I start a Sudoku I'm going to succeed almost inevitably. But not how fast.</p><p></p><p></p><p></p><p>Fortunately for the industry the Forge has succeeded beyond the wildest dreams of its founders. The most popular non-D&D game on the market right now (Fate) comes from deep within the Forge. The Forge did a lot of good and some harm. The harm is being buried with it. The good (Fate, Fiasco, Burning Wheel, Apocalypse World -> Dungeon World etc.) is thriving.</p><p></p><p></p><p></p><p>The Forge came originally from <em>World of Darkness</em> players who found the Storyteller system not fit for purpose. Now I don't know if you remember the average WoD opinion of D&D in the 90s. But I do. It wasn't polite. The Forge's entire approach to gamism was telling WoD players that "What D&D players do is actually pretty cool. It's not what we want to do - but that doesn't stop oD&D and 1e from being cool at what it does. This town's big enough for all of us." Remember that WoD was putting notes in their books about "Rollplaying not Roleplaying".</p><p></p><p></p><p></p><p>The games I've cited above came out of the same group that was the Forge. Edwards himself is notable for creating The Forge out of which the Indy RPG movement grew. He himself was not one prone to polite measures or half measures - and closed the Forge when the problems it was creating were getting in the way. Meanwhile the Indy Games movement thrived (aided by the collapse of the nWoD and later the D&D edition war).</p><p></p><p>And, for the record, Edwards was talking about WoD players there far more than D&D players. And you'll note was almost ignored in the discussion itself - and the marginalia was not positive.</p><p></p><p></p><p></p><p>Are you trying to create cross-board drama? Especially linking to <em>that</em> site? If you don't want to discuss the topic, don't.</p><p></p><p></p><p></p><p>From what I've read, I think <em>Heinsoo</em> understood what 4e was good at. I think he was in a small minority.</p><p></p><p></p><p></p><p>QFT. All of it.</p><p></p><p></p><p></p><p>And fortunately the games that enable them are no longer being produced in great numbers.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6241862, member: 87792"] From memory that is the actual rule in 4e. It's not about winning. It's about winning with flair, style, and elegance most of the time. Using a finite set of rules to make the monsters look ridiculous. Indeed. It's more along the lines of a Sudoku challenge. I know that when I start a Sudoku I'm going to succeed almost inevitably. But not how fast. Fortunately for the industry the Forge has succeeded beyond the wildest dreams of its founders. The most popular non-D&D game on the market right now (Fate) comes from deep within the Forge. The Forge did a lot of good and some harm. The harm is being buried with it. The good (Fate, Fiasco, Burning Wheel, Apocalypse World -> Dungeon World etc.) is thriving. The Forge came originally from [I]World of Darkness[/I] players who found the Storyteller system not fit for purpose. Now I don't know if you remember the average WoD opinion of D&D in the 90s. But I do. It wasn't polite. The Forge's entire approach to gamism was telling WoD players that "What D&D players do is actually pretty cool. It's not what we want to do - but that doesn't stop oD&D and 1e from being cool at what it does. This town's big enough for all of us." Remember that WoD was putting notes in their books about "Rollplaying not Roleplaying". The games I've cited above came out of the same group that was the Forge. Edwards himself is notable for creating The Forge out of which the Indy RPG movement grew. He himself was not one prone to polite measures or half measures - and closed the Forge when the problems it was creating were getting in the way. Meanwhile the Indy Games movement thrived (aided by the collapse of the nWoD and later the D&D edition war). And, for the record, Edwards was talking about WoD players there far more than D&D players. And you'll note was almost ignored in the discussion itself - and the marginalia was not positive. Are you trying to create cross-board drama? Especially linking to [I]that[/I] site? If you don't want to discuss the topic, don't. From what I've read, I think [I]Heinsoo[/I] understood what 4e was good at. I think he was in a small minority. QFT. All of it. And fortunately the games that enable them are no longer being produced in great numbers. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
Top