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General Tabletop Discussion
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="Neonchameleon" data-source="post: 6242346" data-attributes="member: 87792"><p>And this entire argument revolves round your misunderstanding of The Forge. Your equating of The Forge to Ron Edwards rather than to its purpose as an incubator.</p><p></p><p>If you look at what <a href="http://www.indie-rpgs.com/about/" target="_blank">The Forge was</a><p style="margin-left: 20px"><strong>About the Forge</strong></p> <p style="margin-left: 20px"> This site is dedicated to the promotion, creation, and review of independent role-playing games. What is an independent role-playing game? Our main criterion is that the game is owned by its author, or <em>creator-owned</em>. We don't care what its physical format is - it can be: </p> <p style="margin-left: 20px"></p><p></p><ul> <li data-xf-list-type="ul"><p style="margin-left: 20px">a book in the game store</p> </li> <li data-xf-list-type="ul"><p style="margin-left: 20px">a PDF or HTML download from the Internet</p> </li> <li data-xf-list-type="ul"><p style="margin-left: 20px">a direct mail-order only</p> </li> <li data-xf-list-type="ul"><p style="margin-left: 20px">or anything else that is readily available</p> </li> </ul> <p style="margin-left: 20px"> The Forge is not only a place for role-playing game authors, though. It's here for anyone interested in discovering new games, having better role-playing experiences, or discussing role-playing game theory.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The Forge contains the following resources and materials: </p> <p style="margin-left: 20px"></p><p></p><p>Ron Edwards (IMO flawed) essays in game design were resources to help people analyse games and were intended as a resource <em>to help people create and produce role-playing games</em>. Evil Hat used The Forge <em>to help them create and produce role-playing games</em>. Creator owned games at that. They were using The Forge for its purpose. (And its presence there <a href="http://indie-rpgs.com/archive/index.php?board=49.105" target="_blank">dates back to 2003</a>)</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6242346, member: 87792"] And this entire argument revolves round your misunderstanding of The Forge. Your equating of The Forge to Ron Edwards rather than to its purpose as an incubator. If you look at what [url=http://www.indie-rpgs.com/about/ ]The Forge was[/url][INDENT][B]About the Forge[/B] This site is dedicated to the promotion, creation, and review of independent role-playing games. What is an independent role-playing game? Our main criterion is that the game is owned by its author, or [I]creator-owned[/I]. We don't care what its physical format is - it can be: [/INDENT] [LIST] [*][INDENT]a book in the game store[/INDENT] [*][INDENT]a PDF or HTML download from the Internet[/INDENT] [*][INDENT]a direct mail-order only[/INDENT] [*][INDENT]or anything else that is readily available[/INDENT] [/LIST] [INDENT] The Forge is not only a place for role-playing game authors, though. It's here for anyone interested in discovering new games, having better role-playing experiences, or discussing role-playing game theory. The Forge contains the following resources and materials: [/INDENT] Ron Edwards (IMO flawed) essays in game design were resources to help people analyse games and were intended as a resource [I]to help people create and produce role-playing games[/I]. Evil Hat used The Forge [I]to help them create and produce role-playing games[/I]. Creator owned games at that. They were using The Forge for its purpose. (And its presence there [url=http://indie-rpgs.com/archive/index.php?board=49.105]dates back to 2003[/url]) [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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