Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 6242600" data-attributes="member: 67338"><p>Why would anyone play with a DM they don't trust? that is so against my thoughts on what a DM is that we can't even hope to have any common ground... DO you trust them to have the right number HP on a monster, or do you track it?</p><p></p><p></p><p></p><p></p><p>My answer is and always has been "I've run games longer then anyone else, and have the highest amount of acceptance in the group... if you think you can do better... go try." and I mean it I would love for others to run games so I can play more...</p><p></p><p>My Tuesday night game has always run by "who ever the group wants" and if someone thinks they can do better we give them a shot... most of the time that doesn't work out... I've had most players back down once they find how hard it is to keep everyone happy behind the screen.</p><p></p><p></p><p>IN my game it would go like this:</p><p></p><p>"How many Orcs can I hit with my burning hands?"</p><p>"2"</p><p>"Wait. I think I can hit 4 based on your description."</p><p>"Lets just call it three then, and keep going:</p><p>"OK"</p><p></p><p></p><p></p><p>If you think you can do better run one... </p><p></p><p></p><p> Sometimes it happens, but you just do your best and keep going...</p><p></p><p> I guess...</p><p></p><p></p><p></p><p>of course not, and I'm not even saying you don't see it (((Take a lessen LFQW deniers))) I'm very happy your getting rules that will help you not run into it in 5th...</p><p></p><p> </p><p>I run ALOT more then I play every year I run at 2 local cons, and I ran at gen con in 2002, 2006, 2008, and 2009 and found that opposite... infact most people after only a minute or two of talking and jokeing with me trust me... and I didn't think I was a people person </p><p></p><p></p><p> I've found quite the opposite... the best way is to always rule in favor or fun and speed even if it is against the letter or spirit of the rules or even both...</p><p></p><p>.</p><p>Cast wall of force in there throat and choke him to death... no spell casting without silent spell and no way to breath... it was awesome...</p><p></p><p> The dragon landed to throw his weight around and tell the PCs they had to do something for him or he would destroy the town... the wizard told him "Treat us with respect and we will consider an offer of employment, brag again and I will end you..."</p><p> The dragon laughed and said "Take your best shot a..." </p><p> "Wall of force"</p><p> "Wait, where?"</p><p></p><p> 0 dice rolled, 1 spell and a great story,</p><p></p><p> I will await your thoughts on what it was...</p><p></p><p></p><p></p><p></p><p>Well I have seen half hour fights they were not regular.... I mean having 5-10 min fights happened when ever we had SoS or SoD spells in opening rounds...</p><p></p><p></p><p></p><p>OK, lets take one recent game, goblins have been stealing from farms for years, but they have grown more brazen last year and attacked some travlers... this last few weeks they sacked a full caravan. </p><p></p><p>game 1 PCs go to caravan site and track goblin tribe... they find a hobgoblin from the scar tribe is there... they are viscus and he took over and is bullying the goblins. </p><p> So the PCs walk in and tell the goblins there is a better way... they are going to kill the hobgoblin and feed them and give them a better way to defend themselves... once they win over a few goblins the hobgoblin runs rather then fight 1 on 6 (4 PCs, 2 NPCs).</p><p> PCs then go and explain to the town guard the goblins are a resource to be used... because they are evil they are predictable they are out for themselves... just make working with you what is in there best intrest... and it is way better to pay them to fight with you and train with you then to fight them...</p><p> TH PCs then went to track the hobgoblin to an advance camp of the Scar clan... they found it was within the area where Orcs normaly patrol... well if the hobgoblins are in orc territory then they must be enemies of the orcs (or atleast someone they can convince the orcs to fight.)</p><p> Game 3 started with the 2nd time we rolled initative when the PCs lead an Orc/Goblin/Townguard assault against the Scar clan... they are smart though, so most Hobgoblins surrender or flee when bloodied... they aren't here to throw away there lives....</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6242600, member: 67338"] Why would anyone play with a DM they don't trust? that is so against my thoughts on what a DM is that we can't even hope to have any common ground... DO you trust them to have the right number HP on a monster, or do you track it? My answer is and always has been "I've run games longer then anyone else, and have the highest amount of acceptance in the group... if you think you can do better... go try." and I mean it I would love for others to run games so I can play more... My Tuesday night game has always run by "who ever the group wants" and if someone thinks they can do better we give them a shot... most of the time that doesn't work out... I've had most players back down once they find how hard it is to keep everyone happy behind the screen. IN my game it would go like this: "How many Orcs can I hit with my burning hands?" "2" "Wait. I think I can hit 4 based on your description." "Lets just call it three then, and keep going: "OK" If you think you can do better run one... Sometimes it happens, but you just do your best and keep going... I guess... of course not, and I'm not even saying you don't see it (((Take a lessen LFQW deniers))) I'm very happy your getting rules that will help you not run into it in 5th... I run ALOT more then I play every year I run at 2 local cons, and I ran at gen con in 2002, 2006, 2008, and 2009 and found that opposite... infact most people after only a minute or two of talking and jokeing with me trust me... and I didn't think I was a people person I've found quite the opposite... the best way is to always rule in favor or fun and speed even if it is against the letter or spirit of the rules or even both... . Cast wall of force in there throat and choke him to death... no spell casting without silent spell and no way to breath... it was awesome... The dragon landed to throw his weight around and tell the PCs they had to do something for him or he would destroy the town... the wizard told him "Treat us with respect and we will consider an offer of employment, brag again and I will end you..." The dragon laughed and said "Take your best shot a..." "Wall of force" "Wait, where?" 0 dice rolled, 1 spell and a great story, I will await your thoughts on what it was... Well I have seen half hour fights they were not regular.... I mean having 5-10 min fights happened when ever we had SoS or SoD spells in opening rounds... OK, lets take one recent game, goblins have been stealing from farms for years, but they have grown more brazen last year and attacked some travlers... this last few weeks they sacked a full caravan. game 1 PCs go to caravan site and track goblin tribe... they find a hobgoblin from the scar tribe is there... they are viscus and he took over and is bullying the goblins. So the PCs walk in and tell the goblins there is a better way... they are going to kill the hobgoblin and feed them and give them a better way to defend themselves... once they win over a few goblins the hobgoblin runs rather then fight 1 on 6 (4 PCs, 2 NPCs). PCs then go and explain to the town guard the goblins are a resource to be used... because they are evil they are predictable they are out for themselves... just make working with you what is in there best intrest... and it is way better to pay them to fight with you and train with you then to fight them... TH PCs then went to track the hobgoblin to an advance camp of the Scar clan... they found it was within the area where Orcs normaly patrol... well if the hobgoblins are in orc territory then they must be enemies of the orcs (or atleast someone they can convince the orcs to fight.) Game 3 started with the 2nd time we rolled initative when the PCs lead an Orc/Goblin/Townguard assault against the Scar clan... they are smart though, so most Hobgoblins surrender or flee when bloodied... they aren't here to throw away there lives.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
Top