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General Tabletop Discussion
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6243190" data-attributes="member: 5143"><p>Pretty much. I never determined that the other PCs should be my assistants though. I just game the DM my backstory: a bookish cleric who was more interesting in reading about his goddess than performing priestly duties. He was wild eyed and eager to learn about the world...he just had never left his town before...and didn't like dirt...or germs....or weather. But he was 1st level and I'm sure that will change.</p><p></p><p>The DM decided to get the group together by having the church assign me a mission and ask me to find a group of adventurers to accompany me.</p><p></p><p></p><p>Yeah, see my post a couple above this one, but I agree that one of the main tenants of PCs is that they should find a reason to adventure. I learned this lesson the hard way one time when I made a PC who would do almost anything for money. That was his hook. The DM insisted on giving us a hook that said "There's no money in this at all, but do it out of the goodness of your heart". But the entire character was based around his mercenary nature. I was willing to take almost ANY money as a plot hook. When the DM told me no, I had to switch characters.</p><p></p><p>I learned that sometimes the DMs plot doesn't leave room for motivations that don't fit in. Since then, I've tried to make the goals of my characters a little more generic and flexible.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6243190, member: 5143"] Pretty much. I never determined that the other PCs should be my assistants though. I just game the DM my backstory: a bookish cleric who was more interesting in reading about his goddess than performing priestly duties. He was wild eyed and eager to learn about the world...he just had never left his town before...and didn't like dirt...or germs....or weather. But he was 1st level and I'm sure that will change. The DM decided to get the group together by having the church assign me a mission and ask me to find a group of adventurers to accompany me. Yeah, see my post a couple above this one, but I agree that one of the main tenants of PCs is that they should find a reason to adventure. I learned this lesson the hard way one time when I made a PC who would do almost anything for money. That was his hook. The DM insisted on giving us a hook that said "There's no money in this at all, but do it out of the goodness of your heart". But the entire character was based around his mercenary nature. I was willing to take almost ANY money as a plot hook. When the DM told me no, I had to switch characters. I learned that sometimes the DMs plot doesn't leave room for motivations that don't fit in. Since then, I've tried to make the goals of my characters a little more generic and flexible. [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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