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General Tabletop Discussion
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="GMforPowergamers" data-source="post: 6247358" data-attributes="member: 67338"><p>in my mind if a class is designed for high damage (+1/2 level D6) and it could come up every attack of every fight, or almost never is the problem. </p><p></p><p>Lets say I sit down to play my knife fighter in your game... he is rogue 7 so he has +5 Bab (only 2 worse then the fighter) and does 1d4 damage (not much) +4d6 sneak attack. it is pretty plain to see where his damage is coming from. </p><p></p><p>1st encounter we face a golem, I can hit for 1d4+1 (magic +1) but not much else.</p><p>2nd encounter we face a group of ghouls... 1d4+1</p><p>3rd encounter is a single necromancer... I hit him for 1d4+4d6+1</p><p></p><p>the difference is huge 2-5 and 6-29 if the average monster of level 7 has 7d8hp 31 + con mod... two hits from a rogue could take most monster out... except the long list of ones that are immune to 3/4 there damage.</p><p></p><p>My worst case scenero is the undead heavy stealth game...</p><p></p><p> OK, so in every fight I am more a liability then an asset, and when we get to the part I excel at my choice is 'go it alone' and risk a lot for very little since my team wont have the stealth score I do, or watch as the fighter misses every stealth check and makes it so there was no need for me to roll...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6247358, member: 67338"] in my mind if a class is designed for high damage (+1/2 level D6) and it could come up every attack of every fight, or almost never is the problem. Lets say I sit down to play my knife fighter in your game... he is rogue 7 so he has +5 Bab (only 2 worse then the fighter) and does 1d4 damage (not much) +4d6 sneak attack. it is pretty plain to see where his damage is coming from. 1st encounter we face a golem, I can hit for 1d4+1 (magic +1) but not much else. 2nd encounter we face a group of ghouls... 1d4+1 3rd encounter is a single necromancer... I hit him for 1d4+4d6+1 the difference is huge 2-5 and 6-29 if the average monster of level 7 has 7d8hp 31 + con mod... two hits from a rogue could take most monster out... except the long list of ones that are immune to 3/4 there damage. My worst case scenero is the undead heavy stealth game... OK, so in every fight I am more a liability then an asset, and when we get to the part I excel at my choice is 'go it alone' and risk a lot for very little since my team wont have the stealth score I do, or watch as the fighter misses every stealth check and makes it so there was no need for me to roll... [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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