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General Tabletop Discussion
*Dungeons & Dragons
Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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<blockquote data-quote="S'mon" data-source="post: 6247990" data-attributes="member: 463"><p>I GM for a lot of people. Running 3e I sometimes experienced a kind </p><p>of whiny obnoxious self-entitled behaviour. I have never experienced this while running 4e.</p><p>I suspect there is an actual system issue at work there. 3e kinda promises your PC will be a Big Damn Hero, but the mechanics don't really support that, or only very erratically. Eg you can be Save or Died/Save or Sucked very easily, or just wasted by a x3 greataxe crit*. There's a lot of bathos in 3e.</p><p></p><p>Whereas when 4e promises you'll be a Big Damn Hero, IME it delivers. It doesn't seem to give players much to complain about in that regard. Or for some reason the design just doesn't attract that sort of player so much? Either way, I've never experienced player stress with 4e the way I did </p><p>with 3e. I never experienced it with 1e either, mind you. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>*This is what happened to my PC (I think it might have been a battle-axe) when I played Pathfinder recently, killed by the enemy's first blow. I tried to take it in good spirits, but sitting out the climactic battle of the mini-campaign wasn't a lot of fun. In 4e I wouldn't have died until well into the battle, if at all, which would have felt more satisfying.</p></blockquote><p></p>
[QUOTE="S'mon, post: 6247990, member: 463"] I GM for a lot of people. Running 3e I sometimes experienced a kind of whiny obnoxious self-entitled behaviour. I have never experienced this while running 4e. I suspect there is an actual system issue at work there. 3e kinda promises your PC will be a Big Damn Hero, but the mechanics don't really support that, or only very erratically. Eg you can be Save or Died/Save or Sucked very easily, or just wasted by a x3 greataxe crit*. There's a lot of bathos in 3e. Whereas when 4e promises you'll be a Big Damn Hero, IME it delivers. It doesn't seem to give players much to complain about in that regard. Or for some reason the design just doesn't attract that sort of player so much? Either way, I've never experienced player stress with 4e the way I did with 3e. I never experienced it with 1e either, mind you. :) *This is what happened to my PC (I think it might have been a battle-axe) when I played Pathfinder recently, killed by the enemy's first blow. I tried to take it in good spirits, but sitting out the climactic battle of the mini-campaign wasn't a lot of fun. In 4e I wouldn't have died until well into the battle, if at all, which would have felt more satisfying. [/QUOTE]
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Why the claim of combat and class balance between the classes is mainly a forum issue. (In my opinion)
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