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Why the D&D Miniature Line Failed...
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<blockquote data-quote="jdrakeh" data-source="post: 4603412" data-attributes="member: 13892"><p>I assume that you're referring to me, so I'll reply by stating that I understand it just fine. Conversely, you seem to be confusing collectible minis games with full-blown wargames. <em>They aren't the same thing at all</em>. </p><p></p><p></p><p></p><p>Randomly distributed minis are <em>not</em> an integral part of <em>wargames</em> (skirmish level or otherwise). Rather, this is a feature unique to <em>collectible minis games</em>, which is a relatively new concept (as opposed to skirmish wargames, which date back to at least 1913). Mage Knight is generally the first acknowledged collectible miniatures game. </p><p></p><p></p><p></p><p>To date, pretty much every collectible minis game has suffered the same fate — an initial period of popularity, followed by an almost total drop off in sales. As more and more collectible minis games have appeared and the novelty of CMGs has worn off, that initial period of popularity has grown shorter and shorter. The market of five years ago no longer exists. </p><p></p><p>Indeed, CMG players ceased to be the primary market as people buying more minis for use with D&D (the roleplaying game) began to outnumber them. I think WotC understands this market shift, given their decision to continue manufacturing the minis in a less random fashion for use with the RPG while simultaneously discontinuing the collectible minis game. </p><p> </p><p></p><p></p><p>As previously mentioned, I think the minis game has been pretty dead for a while now. I honestly don't know <em>anybody</em> who has been playing the D&D minis game regularly for at <em>least</em> a year.</p></blockquote><p></p>
[QUOTE="jdrakeh, post: 4603412, member: 13892"] I assume that you're referring to me, so I'll reply by stating that I understand it just fine. Conversely, you seem to be confusing collectible minis games with full-blown wargames. [I]They aren't the same thing at all[/I]. Randomly distributed minis are [I]not[/I] an integral part of [I]wargames[/I] (skirmish level or otherwise). Rather, this is a feature unique to [I]collectible minis games[/I], which is a relatively new concept (as opposed to skirmish wargames, which date back to at least 1913). Mage Knight is generally the first acknowledged collectible miniatures game. To date, pretty much every collectible minis game has suffered the same fate — an initial period of popularity, followed by an almost total drop off in sales. As more and more collectible minis games have appeared and the novelty of CMGs has worn off, that initial period of popularity has grown shorter and shorter. The market of five years ago no longer exists. Indeed, CMG players ceased to be the primary market as people buying more minis for use with D&D (the roleplaying game) began to outnumber them. I think WotC understands this market shift, given their decision to continue manufacturing the minis in a less random fashion for use with the RPG while simultaneously discontinuing the collectible minis game. As previously mentioned, I think the minis game has been pretty dead for a while now. I honestly don't know [I]anybody[/I] who has been playing the D&D minis game regularly for at [I]least[/I] a year. [/QUOTE]
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