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Why the D&D Miniature Line Failed...
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<blockquote data-quote="Herschel" data-source="post: 4604380" data-attributes="member: 78357"><p>I disagree with the first sentence. I would agree it was an interesting way to play the "middle ground" that probably didn't target either segment as well as it could have. The distribution was only part of it and was copped from other games, but if you look at many of the sculpts, they were designed more with RP in mind. How and why would they have not? They were marketing on the D&D name. </p><p> </p><p>Some of the best early sculpts were also great skirmish pieces, which did drive demand for those pieces up (Orc Champion, Ogre Ravager, Orc Warrior, Displacer Beast, Human Blackguard with four-of-five being rare slot miniatures) but remember "Merric's Laws of Miniatures":</p><p> </p><p>Non-Random Packaging, Cheap Prices, and a Large Range of Figures: Choose two.</p><p> </p><p>WotC went with the latter two, for good or bad, and tapped in to the CMG market also. Now they are attempting to take a middle road on all three: Semi-random miniatures, medium prices and a decent range of figures. We'll see if it succeeds.</p><p> </p><p>PS: RPGers are also not as captive an audience. They'll put any old mini on the table if it works, not even use minis or use a soup can for a dragon, if needed. However, if they also play the competitive skirmish game, they will buy far more exlusively from the WotC line.</p></blockquote><p></p>
[QUOTE="Herschel, post: 4604380, member: 78357"] I disagree with the first sentence. I would agree it was an interesting way to play the "middle ground" that probably didn't target either segment as well as it could have. The distribution was only part of it and was copped from other games, but if you look at many of the sculpts, they were designed more with RP in mind. How and why would they have not? They were marketing on the D&D name. Some of the best early sculpts were also great skirmish pieces, which did drive demand for those pieces up (Orc Champion, Ogre Ravager, Orc Warrior, Displacer Beast, Human Blackguard with four-of-five being rare slot miniatures) but remember "Merric's Laws of Miniatures": Non-Random Packaging, Cheap Prices, and a Large Range of Figures: Choose two. WotC went with the latter two, for good or bad, and tapped in to the CMG market also. Now they are attempting to take a middle road on all three: Semi-random miniatures, medium prices and a decent range of figures. We'll see if it succeeds. PS: RPGers are also not as captive an audience. They'll put any old mini on the table if it works, not even use minis or use a soup can for a dragon, if needed. However, if they also play the competitive skirmish game, they will buy far more exlusively from the WotC line. [/QUOTE]
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