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Why the D20 system has no merits and flaws system ?
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<blockquote data-quote="BiggusGeekus@Work" data-source="post: 1066950" data-attributes="member: 7828"><p>I used to add merits/flaws to D&D every chance I got. I stopped doing it after awhile. The problem -- in my opinion -- is that the flaws can override the DMs plot and are then typically ignored. So if you have the flaw "an evil guy is hunting me" the DM can basically either:</p><p></p><p>a) scrap the idea for the next adventure</p><p>b) forget about the evil guy for awhile effectively giving the player free points.</p><p></p><p>I've found other flaws that basically ammount to "put the character in this situation and a party member dies". </p><p></p><p>What I'd like to read more about is the flaw system in <em>7th Sea</em>. There you have to spend points for flaws, but when the flaw is evoked you get exp for roleplay (assuming you roleplay it). I like that system.</p></blockquote><p></p>
[QUOTE="BiggusGeekus@Work, post: 1066950, member: 7828"] I used to add merits/flaws to D&D every chance I got. I stopped doing it after awhile. The problem -- in my opinion -- is that the flaws can override the DMs plot and are then typically ignored. So if you have the flaw "an evil guy is hunting me" the DM can basically either: a) scrap the idea for the next adventure b) forget about the evil guy for awhile effectively giving the player free points. I've found other flaws that basically ammount to "put the character in this situation and a party member dies". What I'd like to read more about is the flaw system in [i]7th Sea[/i]. There you have to spend points for flaws, but when the flaw is evoked you get exp for roleplay (assuming you roleplay it). I like that system. [/QUOTE]
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Why the D20 system has no merits and flaws system ?
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