Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the disparity in hit dice between classes? between classes vs. creatures?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8490066" data-attributes="member: 18"><p>1. Crude old-fashioned attempts at class balance and role protection is the reason why some classes have larger HDs. The Barbarian has more because the assumption is he'll be in melee, and the extra HP are to encourage him to take that risk and make it more survivable.</p><p></p><p>2. I think this would make Small PCs less popular, but if you gave them something in exchange, it might not be a big issue.</p><p></p><p>3. Good question re: CON. It's because CON is otherwise an almost completely pointless/vestigial stat in 5E. Because HP are so useful (and they are), the bonus HP from CON are a big deal. Likewise I'm pretty sure 95% of the reason Concentration exists as a check (not just a limit to number of spells maintained) is to try and give CON a reason to exist when we're way past that.</p><p></p><p>4. There's no really good reason they couldn't be, though it might be better to have it be a fixed amount of HP. I daresay some item or another historically has done this.</p><p></p><p>5. Yes, and I'm very sure it's happened in at least one edition with some obscure class or another (I seem to think some class in something started with 2d4 HP or something). It's probably not a great idea though. Happens all the time with monsters.</p><p></p><p>You're missing:</p><p></p><p>6. Why is the HD rolled to regain HP mechanic in 5E is half-baked?</p><p></p><p>And the answer is because WotC realized they needed to not make people reliant on magical healing, but hadn't come up with any particularly good solution by the time they "went live" with 5E, so went with a really underdeveloped approach. Worlds Without Number does the obvious thing and makes magical healing "use up" these HD, and I hope DND2024 takes a similar approach personally.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8490066, member: 18"] 1. Crude old-fashioned attempts at class balance and role protection is the reason why some classes have larger HDs. The Barbarian has more because the assumption is he'll be in melee, and the extra HP are to encourage him to take that risk and make it more survivable. 2. I think this would make Small PCs less popular, but if you gave them something in exchange, it might not be a big issue. 3. Good question re: CON. It's because CON is otherwise an almost completely pointless/vestigial stat in 5E. Because HP are so useful (and they are), the bonus HP from CON are a big deal. Likewise I'm pretty sure 95% of the reason Concentration exists as a check (not just a limit to number of spells maintained) is to try and give CON a reason to exist when we're way past that. 4. There's no really good reason they couldn't be, though it might be better to have it be a fixed amount of HP. I daresay some item or another historically has done this. 5. Yes, and I'm very sure it's happened in at least one edition with some obscure class or another (I seem to think some class in something started with 2d4 HP or something). It's probably not a great idea though. Happens all the time with monsters. You're missing: 6. Why is the HD rolled to regain HP mechanic in 5E is half-baked? And the answer is because WotC realized they needed to not make people reliant on magical healing, but hadn't come up with any particularly good solution by the time they "went live" with 5E, so went with a really underdeveloped approach. Worlds Without Number does the obvious thing and makes magical healing "use up" these HD, and I hope DND2024 takes a similar approach personally. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the disparity in hit dice between classes? between classes vs. creatures?
Top