Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Druid Metal Restriction is Poorly Implemented
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ohmyn" data-source="post: 7623192" data-attributes="member: 6999115"><p>If they wanted to leave it flexible to cover a variety of lore, it shouldn't go into the Class Features, but rather go into the lore sections of the class, like they do for every other class, and then actually add some narrative to said lore. The Sage's response was problematic because it didn't actually address anything except say that there used to be such a limitation back in the original PHB before Forgotten Realms lore was even a thing. Sure, of course a DM can rule whatever the heck they want about anything, and saying something so obvious doesn't answer the concerns with how the line is worded and placed into the Class Features. When a question or concern is raised about a ruling, it's lazy for the Sage Advice to just say "Your DM can just ignore it." The Sage Advice specifically said "If you want to depart from your class's story", but they don't actually provide any story within the class as to why there's a taboo against metal, and ignore the fact that there's a deity in the base 5E pantheon that specifically tell their Druids that it's fine to wear metal, and actually highly encourages it.</p><p></p><p></p><p></p><p>Actually there is. It says so right in the description of the armor. "This crude armor consists of thick furs and pelts. It is commonly worn by Barbarian tribes, evil humanoids, and other folk who lack access to the tools and materials needed to create better armor." Studded leather is simply better, as it's also a leather armor and therefore not affected by anything that keys off metal, is a light armor, weighs less, has no dexterity cap, and is stated in the Sage Advice to be a common armor for Druids. There's literally no reason to wear hide unless your DM puts you into a poverty campaign, or your DEX is at a +2 or less AND your DM doesn't count encumbrance (with a low base strength, as most Druids have, every pound counts).</p><p></p><p></p><p></p><p>I'm okay with that, and I also encourage players and DMs to do what's fun, but that sounds more like a good reason to place the line into their lore block and not weasel it into the proficiencies of their Class Features block.</p></blockquote><p></p>
[QUOTE="Ohmyn, post: 7623192, member: 6999115"] If they wanted to leave it flexible to cover a variety of lore, it shouldn't go into the Class Features, but rather go into the lore sections of the class, like they do for every other class, and then actually add some narrative to said lore. The Sage's response was problematic because it didn't actually address anything except say that there used to be such a limitation back in the original PHB before Forgotten Realms lore was even a thing. Sure, of course a DM can rule whatever the heck they want about anything, and saying something so obvious doesn't answer the concerns with how the line is worded and placed into the Class Features. When a question or concern is raised about a ruling, it's lazy for the Sage Advice to just say "Your DM can just ignore it." The Sage Advice specifically said "If you want to depart from your class's story", but they don't actually provide any story within the class as to why there's a taboo against metal, and ignore the fact that there's a deity in the base 5E pantheon that specifically tell their Druids that it's fine to wear metal, and actually highly encourages it. Actually there is. It says so right in the description of the armor. "This crude armor consists of thick furs and pelts. It is commonly worn by Barbarian tribes, evil humanoids, and other folk who lack access to the tools and materials needed to create better armor." Studded leather is simply better, as it's also a leather armor and therefore not affected by anything that keys off metal, is a light armor, weighs less, has no dexterity cap, and is stated in the Sage Advice to be a common armor for Druids. There's literally no reason to wear hide unless your DM puts you into a poverty campaign, or your DEX is at a +2 or less AND your DM doesn't count encumbrance (with a low base strength, as most Druids have, every pound counts). I'm okay with that, and I also encourage players and DMs to do what's fun, but that sounds more like a good reason to place the line into their lore block and not weasel it into the proficiencies of their Class Features block. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Druid Metal Restriction is Poorly Implemented
Top