Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Druid Metal Restriction is Poorly Implemented
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ohmyn" data-source="post: 7624084" data-attributes="member: 6999115"><p>But they didn't do this. They actually did the <strong>opposite</strong> of this, which says a lot about what you're saying versus what they have stated.</p><p></p><p>The original wording in the PHB was flimsy because it said they <em>will not</em> wear metal armor, and people wanted clarification as to what that means. This is why it appeared so quickly in the Sage Advice Compendium. Some people interpreted it as meaning it's a personal choice for the class that can be bypassed by story reasons, largely because the Druid still has proficiency in the armor and there were no mechanical implications saying they <em>can't</em> wear metal armor. Other people interpreted that as meaning Druids absolutely <em>can't</em> wear metal armor, although that had no further clarification behind it that could be interpreted from the rules as written. The developer of the game responded, declaring the <em>official</em> interpretation to be that there's nothing in the game that prevent Druids from having the ability to wear metal armor, that it's just a choice, and that there's no penalties in the rules for choosing otherwise, unless of course the DM wants to use their discretion.</p><p></p><p>From the SA:</p><p>"The idea is that druids <em><strong>prefer</strong></em> to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids <em><strong>don’t</strong></em> lack the ability to wear metal armor. They <em><strong>choose</strong></em> not to wear it. This <em><strong>choice</strong></em> is part of their identity as a mystical order."</p><p></p><p> They say there's nothing stopping the Druid from doing it, that they possess the ability to do it, and the book says they <em>are</em> proficient in it. There is nothing in the game system that prevents it, or that is broken, if a player character just so happens to make this choice differently. Heck, a Druid could denounce their grove, or even the mystical order in its entirety, just as a Monk can denounce the monastery that has always been a part of their identity, or a Cleric can denounce the church that has always been part of their identity. There are many role play reasons why this could be the case, from corruption to a change of morals, but they do not lose their class as a result. This could of course lead to potential role play consequences if you were ever to encounter members of the order you separate yourself from, but there is nothing in the rules that say the Druid itself suffers any consequences for this decision, or that anything stops them from making it. </p><p></p><p>Applying a rule that says a Druid <strong><em>can't</em></strong> wear metal armor after the official statement of the developers is that they <em><strong>can</strong></em> would be nothing more than DM fiat, which their advice does say the DM is free to do, but that's just a reminder as it's literally true of <em>everything</em> in the game.</p></blockquote><p></p>
[QUOTE="Ohmyn, post: 7624084, member: 6999115"] But they didn't do this. They actually did the [B]opposite[/B] of this, which says a lot about what you're saying versus what they have stated. The original wording in the PHB was flimsy because it said they [I]will not[/I] wear metal armor, and people wanted clarification as to what that means. This is why it appeared so quickly in the Sage Advice Compendium. Some people interpreted it as meaning it's a personal choice for the class that can be bypassed by story reasons, largely because the Druid still has proficiency in the armor and there were no mechanical implications saying they [I]can't[/I] wear metal armor. Other people interpreted that as meaning Druids absolutely [I]can't[/I] wear metal armor, although that had no further clarification behind it that could be interpreted from the rules as written. The developer of the game responded, declaring the [I]official[/I] interpretation to be that there's nothing in the game that prevent Druids from having the ability to wear metal armor, that it's just a choice, and that there's no penalties in the rules for choosing otherwise, unless of course the DM wants to use their discretion. From the SA: "The idea is that druids [I][B]prefer[/B][/I] to be protected by animal skins, wood, and other natural materials that aren’t the worked metal that is associated with civilization. Druids [I][B]don’t[/B][/I] lack the ability to wear metal armor. They [I][B]choose[/B][/I] not to wear it. This [I][B]choice[/B][/I] is part of their identity as a mystical order." They say there's nothing stopping the Druid from doing it, that they possess the ability to do it, and the book says they [I]are[/I] proficient in it. There is nothing in the game system that prevents it, or that is broken, if a player character just so happens to make this choice differently. Heck, a Druid could denounce their grove, or even the mystical order in its entirety, just as a Monk can denounce the monastery that has always been a part of their identity, or a Cleric can denounce the church that has always been part of their identity. There are many role play reasons why this could be the case, from corruption to a change of morals, but they do not lose their class as a result. This could of course lead to potential role play consequences if you were ever to encounter members of the order you separate yourself from, but there is nothing in the rules that say the Druid itself suffers any consequences for this decision, or that anything stops them from making it. Applying a rule that says a Druid [B][I]can't[/I][/B] wear metal armor after the official statement of the developers is that they [I][B]can[/B][/I] would be nothing more than DM fiat, which their advice does say the DM is free to do, but that's just a reminder as it's literally true of [I]everything[/I] in the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Druid Metal Restriction is Poorly Implemented
Top