Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Druid Metal Restriction is Poorly Implemented
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ohmyn" data-source="post: 7624503" data-attributes="member: 6999115"><p>The point is that the player characters are the exception, not the rule. While the typical elf is remaining isolated in their little grove, the player character has ventured out into the world to seek adventure, to ward off the evils of the world, or perform whatever other task it is they set out to do. The world itself does not have to be a melting pot, but there's no reason the player character can't disagree with certain tenets of their people, or even dislike entirely the fact that the world is not a cooking pot and believes everyone should try to get along.</p><p></p><p>Just look at people of any culture and you will find there is nothing that 100% of them ever agree on. Even the Nazis surely had someone among their ranks that did not agree with the persecution of Jews, and there were white people that provided blacks safe harbor during the times of African slavery. I find it silly to say that player characters may not be unique individuals but must rather fit the DM's interpretation of what all members of that race absolutely must feel and think.</p><p></p><p></p><p></p><p></p><p>Player skill doesn't make up for the fact that a hindered character is going to fail most of the time regardless of how good their idea is simply because they don't have the numbers to achieve a probable success rate. Balance has to be maintained in order to allow player skill to actually have room to take place.</p><p></p><p></p><p></p><p>That's fine, but that's just DM authority and not a rule, which is fine. The point remains that Druids have been able to wear metal armor in nearly every edition of D&D, they've just typically had penalties associated with it. Those penalties have since been removed.</p></blockquote><p></p>
[QUOTE="Ohmyn, post: 7624503, member: 6999115"] The point is that the player characters are the exception, not the rule. While the typical elf is remaining isolated in their little grove, the player character has ventured out into the world to seek adventure, to ward off the evils of the world, or perform whatever other task it is they set out to do. The world itself does not have to be a melting pot, but there's no reason the player character can't disagree with certain tenets of their people, or even dislike entirely the fact that the world is not a cooking pot and believes everyone should try to get along. Just look at people of any culture and you will find there is nothing that 100% of them ever agree on. Even the Nazis surely had someone among their ranks that did not agree with the persecution of Jews, and there were white people that provided blacks safe harbor during the times of African slavery. I find it silly to say that player characters may not be unique individuals but must rather fit the DM's interpretation of what all members of that race absolutely must feel and think. Player skill doesn't make up for the fact that a hindered character is going to fail most of the time regardless of how good their idea is simply because they don't have the numbers to achieve a probable success rate. Balance has to be maintained in order to allow player skill to actually have room to take place. That's fine, but that's just DM authority and not a rule, which is fine. The point remains that Druids have been able to wear metal armor in nearly every edition of D&D, they've just typically had penalties associated with it. Those penalties have since been removed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Druid Metal Restriction is Poorly Implemented
Top