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Why the Druid Metal Restriction is Poorly Implemented
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<blockquote data-quote="Paul Farquhar" data-source="post: 7624616" data-attributes="member: 6906155"><p>You are getting into the "doesn't feel like D&D territory" there. Clerics have <em>always</em> been heavily armoured since the class was first invented. Squishy healbots are the product of MMOs and do not belong in D&D - at least not with the name "cleric" attached to them.</p><p></p><p>I believe in giving player the choice of how they play their character, front line back line it's up to them. (they may not be very effective as front liners, I can tell you from experience (and theorycrafting*) that an AC of 17 is not enough to last long on the front lines, and druids' best combat spells require concentration, but players should be allowed to try).</p><p></p><p></p><p>*enemies have an attack bonus of at least +2. Such basic enemies will hit AC 17 around 25% of the time. They would hit AC 12 about 50% or the time, so AC 17 reduces incoming damage (from low level enemies) by about a half. Compare that to Full Plate And shield AC 20. The basic low level monster will hit about 10% of the time, so average damage is reduced by 80%. As the enemies get more powerful the difference becomes greater.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7624616, member: 6906155"] You are getting into the "doesn't feel like D&D territory" there. Clerics have [I]always[/I] been heavily armoured since the class was first invented. Squishy healbots are the product of MMOs and do not belong in D&D - at least not with the name "cleric" attached to them. I believe in giving player the choice of how they play their character, front line back line it's up to them. (they may not be very effective as front liners, I can tell you from experience (and theorycrafting*) that an AC of 17 is not enough to last long on the front lines, and druids' best combat spells require concentration, but players should be allowed to try). *enemies have an attack bonus of at least +2. Such basic enemies will hit AC 17 around 25% of the time. They would hit AC 12 about 50% or the time, so AC 17 reduces incoming damage (from low level enemies) by about a half. Compare that to Full Plate And shield AC 20. The basic low level monster will hit about 10% of the time, so average damage is reduced by 80%. As the enemies get more powerful the difference becomes greater. [/QUOTE]
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Why the Druid Metal Restriction is Poorly Implemented
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