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Why the Druid Metal Restriction is Poorly Implemented
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<blockquote data-quote="Ohmyn" data-source="post: 7625137" data-attributes="member: 6999115"><p>If we understand the English language, if I say "I can't drink milk because it gives me gas", that does not mean I literally cannot drink milk. It means that if I do drink milk I will get gas. If I say "I won't eat your pizza", that does not free me from suspicion if your pizza suddenly disappears, because I very well have the ability to eat that pizza. That's where the clarification was needed as to what the "rule" meant, and the Sage Advice clarified it, explicitly stating there is nothing in the game system that prevents the Druid from doing it, and that there are no penalties so long as they don't exceed their proficiency.</p><p></p><p>Jut like a Paladin can go against their oath if they so choose, the Druid can go against their order's taboo against metal. An Oath of Devotion Paladin can tell a lie, just as a Druid can strap on a metal shield. Nothing in the game system stops either action unless the DM railroads their decision making. The only difference between the two is that the PHB lists potential penalties for a Paladin that breaks their oath; unlike 3E and below, Druids no longer suffer such penalties. If that was the intent, and the developers just missed it, they would have added it to errata instead of clarifying otherwise in Sage Advice.</p></blockquote><p></p>
[QUOTE="Ohmyn, post: 7625137, member: 6999115"] If we understand the English language, if I say "I can't drink milk because it gives me gas", that does not mean I literally cannot drink milk. It means that if I do drink milk I will get gas. If I say "I won't eat your pizza", that does not free me from suspicion if your pizza suddenly disappears, because I very well have the ability to eat that pizza. That's where the clarification was needed as to what the "rule" meant, and the Sage Advice clarified it, explicitly stating there is nothing in the game system that prevents the Druid from doing it, and that there are no penalties so long as they don't exceed their proficiency. Jut like a Paladin can go against their oath if they so choose, the Druid can go against their order's taboo against metal. An Oath of Devotion Paladin can tell a lie, just as a Druid can strap on a metal shield. Nothing in the game system stops either action unless the DM railroads their decision making. The only difference between the two is that the PHB lists potential penalties for a Paladin that breaks their oath; unlike 3E and below, Druids no longer suffer such penalties. If that was the intent, and the developers just missed it, they would have added it to errata instead of clarifying otherwise in Sage Advice. [/QUOTE]
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