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General Tabletop Discussion
*Pathfinder & Starfinder
Why the fear and hatred of Disjunction?
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<blockquote data-quote="Quartz" data-source="post: 3186579" data-attributes="member: 40552"><p>Why do so many seem to be afraid of or against the spell <em>Mage's Disjunction</em>? So it destroys the PCs buffs and equipment; so what? They're still alive and unharmed (of course, a RBDM might put them in a hostile environment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). And they can cast more spells. And they can get or create more items. At lower levels, it's a real BBEG spell. A one-shot item of <em>Mage's Disjunction</em> should be well within the reach of a 10th level or so BBEG. After all, how's he going to keep his lieutenants in check? </p><p></p><p>"See here the Talisman of Ak-Zanar. It had the ability to destroy all magic but that of its wielder. Do you really want to face me?" <em>(Unsaid: "It only works once, and then departs to be found by someone else.")</em></p><p></p><p>Yes, chaps, your 7th level PCs might be facing a <em>Disjunction</em>.</p><p></p><p>Equally, it's a fine special pupose power for a mage-slaying weapon.</p><p></p><p>And it provides a real use for the Enchanted Weapon / Greater Enchanted Weapon / Magic Vestment / etc buffing spells: "Hey Gandalf, he's de-magicked my sword: do something!" Buffing after, rather than before. If the item is particularly special, then PCs can use a <em>Wish</em> to recover it if of sufficient level, or quest for one if not.</p><p></p><p>From the play POV it also provides the ideal way of getting rid of old, unused, or troublesome items and introducing new ones. It also stops PC depending upon certain items, since they might not have them much longer. And if PCs are of a mind to create their own replacement items, then you have plot hooks galore.</p><p></p><p>How say you?</p></blockquote><p></p>
[QUOTE="Quartz, post: 3186579, member: 40552"] Why do so many seem to be afraid of or against the spell [i]Mage's Disjunction[/i]? So it destroys the PCs buffs and equipment; so what? They're still alive and unharmed (of course, a RBDM might put them in a hostile environment :) ). And they can cast more spells. And they can get or create more items. At lower levels, it's a real BBEG spell. A one-shot item of [i]Mage's Disjunction[/i] should be well within the reach of a 10th level or so BBEG. After all, how's he going to keep his lieutenants in check? "See here the Talisman of Ak-Zanar. It had the ability to destroy all magic but that of its wielder. Do you really want to face me?" [i](Unsaid: "It only works once, and then departs to be found by someone else.")[/i] Yes, chaps, your 7th level PCs might be facing a [i]Disjunction[/i]. Equally, it's a fine special pupose power for a mage-slaying weapon. And it provides a real use for the Enchanted Weapon / Greater Enchanted Weapon / Magic Vestment / etc buffing spells: "Hey Gandalf, he's de-magicked my sword: do something!" Buffing after, rather than before. If the item is particularly special, then PCs can use a [i]Wish[/i] to recover it if of sufficient level, or quest for one if not. From the play POV it also provides the ideal way of getting rid of old, unused, or troublesome items and introducing new ones. It also stops PC depending upon certain items, since they might not have them much longer. And if PCs are of a mind to create their own replacement items, then you have plot hooks galore. How say you? [/QUOTE]
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Why the fear and hatred of Disjunction?
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