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General Tabletop Discussion
*Pathfinder & Starfinder
Why the fear and hatred of Disjunction?
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<blockquote data-quote="Artoomis" data-source="post: 3195367" data-attributes="member: 111"><p>I feel obligated to once again point out that very, very few archmages would willingly use MD. Too dangerous. One never knows when an artifact may be within the area of effect. Certainly at the levels where MD is likely to be available, many, if not most, PCs will have at least a minor artifact of one type or another.</p><p></p><p>It's not unreasonable for there to be four minor artifacts (or more) in a very high-level party. I'd probably consider legendary weapons to be artifacts for the purposes of this spell, given the way they are treated as far as being well-nigh indestructible, etc.</p><p></p><p>Assuming a 15th-level caster (lowest possible, normally), then that's 4 15% chances, with a probably +15 or so Will Save (+9, +6 bonuses of one type or another). Will save at DC 25 to avoid losing all spellcasting abilities, so that's a 25% chance for each Save.</p><p></p><p>Okay, now let's see if I've got my math straight</p><p></p><p>1-(.85x.85x.85x.85) = about 52% chance of at least one artifact being disjoined.</p><p></p><p>Now .25 x .52 = <strong><em>a 13% chance of actually losing all spellcasting abilities forever.</em></strong> Wish, Miracle, Clone, etc. notwithstanding. Only a deity can reverse it because no "mortal magic" can.</p><p></p><p>I'm sure the math is wrong (probability not being a strength of mine), but I am also sure that the chance is still significant, WAY over 1%.</p><p></p><p>Finally, note that at higher levels the chance of disjoining artifacts grows but the chance of making the Will save also grows as the DC is static. Eventually, if one were to actually find a way to avoid the automatic failure of a "natural 1" on the Will save and have a Will Save of at least +19, MD would be safe to use. </p><p></p><p>Clone will not avoid the effects of losing all spellcasting ability. I think a spellcaster would have to be more than a little desperate to ever use MD.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 3195367, member: 111"] I feel obligated to once again point out that very, very few archmages would willingly use MD. Too dangerous. One never knows when an artifact may be within the area of effect. Certainly at the levels where MD is likely to be available, many, if not most, PCs will have at least a minor artifact of one type or another. It's not unreasonable for there to be four minor artifacts (or more) in a very high-level party. I'd probably consider legendary weapons to be artifacts for the purposes of this spell, given the way they are treated as far as being well-nigh indestructible, etc. Assuming a 15th-level caster (lowest possible, normally), then that's 4 15% chances, with a probably +15 or so Will Save (+9, +6 bonuses of one type or another). Will save at DC 25 to avoid losing all spellcasting abilities, so that's a 25% chance for each Save. Okay, now let's see if I've got my math straight 1-(.85x.85x.85x.85) = about 52% chance of at least one artifact being disjoined. Now .25 x .52 = [b][i]a 13% chance of actually losing all spellcasting abilities forever.[/i][/b][i][/i] Wish, Miracle, Clone, etc. notwithstanding. Only a deity can reverse it because no "mortal magic" can. I'm sure the math is wrong (probability not being a strength of mine), but I am also sure that the chance is still significant, WAY over 1%. Finally, note that at higher levels the chance of disjoining artifacts grows but the chance of making the Will save also grows as the DC is static. Eventually, if one were to actually find a way to avoid the automatic failure of a "natural 1" on the Will save and have a Will Save of at least +19, MD would be safe to use. Clone will not avoid the effects of losing all spellcasting ability. I think a spellcaster would have to be more than a little desperate to ever use MD. [/QUOTE]
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Why the fear and hatred of Disjunction?
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