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General Tabletop Discussion
*Pathfinder & Starfinder
Why the fear and hatred of Disjunction?
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<blockquote data-quote="Stalker0" data-source="post: 3196242" data-attributes="member: 5889"><p>Here's my thought, what NPC wizard wouldn't use it?</p><p></p><p>Sure I'm going to destroy some loot. Big whoop, if I'm killing a party anywhere near to my CR I'm still raking in a whole lot more magic than I could get anywhere else, and lowering my risk factor by leaps and bounds. Even if I don't kill your most precious items your buffs are zeroed, making it a better fight in my favor.</p><p></p><p>Now there's the slight risk of a party having an artifact. But as most people have mentioned that's usually pretty small, and the overall chances of that happening are low. I think I'd rather take on that small risk then risk the possibility of dieing, then having this group bind my soul and stick me on a shelf so I never get ressurected.</p><p></p><p>There's just nothing more damageing an npc wizard can throw at a party, especially if they do in the first encoutner and then quicken teleport out. All of a sudden the party is dramatically weaker and my goons can clean up the mess.</p><p></p><p>And of course there's the old rule the world scheme. Okay, so let me get this straight. I, BBEG, want to take over the world. The main thing that stands in my way is this group of high level adventureres. Why the heck would I hold back if I have this nuclear bomb in my back pocket?</p><p></p><p>To me, if an npc wizard has disjunction, he's going to use disjunction. And I think forcing the party to lose so much of their gear with a single spell is just no fun.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 3196242, member: 5889"] Here's my thought, what NPC wizard wouldn't use it? Sure I'm going to destroy some loot. Big whoop, if I'm killing a party anywhere near to my CR I'm still raking in a whole lot more magic than I could get anywhere else, and lowering my risk factor by leaps and bounds. Even if I don't kill your most precious items your buffs are zeroed, making it a better fight in my favor. Now there's the slight risk of a party having an artifact. But as most people have mentioned that's usually pretty small, and the overall chances of that happening are low. I think I'd rather take on that small risk then risk the possibility of dieing, then having this group bind my soul and stick me on a shelf so I never get ressurected. There's just nothing more damageing an npc wizard can throw at a party, especially if they do in the first encoutner and then quicken teleport out. All of a sudden the party is dramatically weaker and my goons can clean up the mess. And of course there's the old rule the world scheme. Okay, so let me get this straight. I, BBEG, want to take over the world. The main thing that stands in my way is this group of high level adventureres. Why the heck would I hold back if I have this nuclear bomb in my back pocket? To me, if an npc wizard has disjunction, he's going to use disjunction. And I think forcing the party to lose so much of their gear with a single spell is just no fun. [/QUOTE]
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Why the fear and hatred of Disjunction?
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