Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why the fear and hatred of Disjunction?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Infiniti2000" data-source="post: 3200431" data-attributes="member: 31734"><p>I quite think that the number of targets, effects, items, bonuses to rolls, etc. all are numerical. How are they not numerical? It may not be entirely numerical, but IMO certainly enough to form a judgment. I'm not looking for a mathematical thesis, just your judgment. There is no wrong answer. I'm not looking to trap you in some answer, but I want to see if you can form a judgment on the relative power levels of spells (using some metric that you yourself can devise) and use that as a basis to determine brokenness. Whether you write it all down or just form an opinion is up to you.</p><p></p><p>For example, consider that MD (disjunction) strips all spell, I'll only compare the targeted versions.</p><p></p><p>DM: one target, maximum +10, does not affect items if targeted on a creature, does not affect artifacts, suppresses an item for 1d4 rounds</p><p></p><p>GDM: As DM, but maximum +20 and can remove curses</p><p></p><p>MD: all items and effects within a 40ft radius burst, magic items get a will save or be rendered normal, no dispel check necessary against all other effects, AMF may be brought down (and then everything within it disjoined), may destroy artifacts (albeit with a potential negative consequence), does not affect personal items/effects so you can drop this spell around yourself without consequence</p><p></p><p>The bonus on GDM is useful, to be sure, but it's even less than other similar caster level-bonus spells (e.g. mass cure light wounds, 5th level is +25). The fact that it also removes curses is useful, however, and might warrant the 6th level. Overall, I'd say GDM is weak for 6th-level, but maybe not too weak. I'd judge the curve at this point to be linear at best.</p><p></p><p>MD, however, is worlds above GDM from what GDM is above DM. The changes are nearly incalculable. How many creature can fit within the area, if not just trying to fill it up, but normally? I'd say most of the time it will be every possible opponent. There's no chance of failure on all effects, either. The fact that it's no longer even Target negates certain other chances to avoid it's fate. It's extra abilities make it even stronger. I judge it to be unbelievably powerful for a 9th level spell. It should be epic, and I would say that even if you strike the parts about artifacts.</p><p></p><p>Otoh, it's a burst and therefore does not affect anything with total cover. So, items stored in your backpack or wherever the DM deems has total cover will not be affected. Note that since it's not a Reflex save, normal cover doesn't help.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 3200431, member: 31734"] I quite think that the number of targets, effects, items, bonuses to rolls, etc. all are numerical. How are they not numerical? It may not be entirely numerical, but IMO certainly enough to form a judgment. I'm not looking for a mathematical thesis, just your judgment. There is no wrong answer. I'm not looking to trap you in some answer, but I want to see if you can form a judgment on the relative power levels of spells (using some metric that you yourself can devise) and use that as a basis to determine brokenness. Whether you write it all down or just form an opinion is up to you. For example, consider that MD (disjunction) strips all spell, I'll only compare the targeted versions. DM: one target, maximum +10, does not affect items if targeted on a creature, does not affect artifacts, suppresses an item for 1d4 rounds GDM: As DM, but maximum +20 and can remove curses MD: all items and effects within a 40ft radius burst, magic items get a will save or be rendered normal, no dispel check necessary against all other effects, AMF may be brought down (and then everything within it disjoined), may destroy artifacts (albeit with a potential negative consequence), does not affect personal items/effects so you can drop this spell around yourself without consequence The bonus on GDM is useful, to be sure, but it's even less than other similar caster level-bonus spells (e.g. mass cure light wounds, 5th level is +25). The fact that it also removes curses is useful, however, and might warrant the 6th level. Overall, I'd say GDM is weak for 6th-level, but maybe not too weak. I'd judge the curve at this point to be linear at best. MD, however, is worlds above GDM from what GDM is above DM. The changes are nearly incalculable. How many creature can fit within the area, if not just trying to fill it up, but normally? I'd say most of the time it will be every possible opponent. There's no chance of failure on all effects, either. The fact that it's no longer even Target negates certain other chances to avoid it's fate. It's extra abilities make it even stronger. I judge it to be unbelievably powerful for a 9th level spell. It should be epic, and I would say that even if you strike the parts about artifacts. Otoh, it's a burst and therefore does not affect anything with total cover. So, items stored in your backpack or wherever the DM deems has total cover will not be affected. Note that since it's not a Reflex save, normal cover doesn't help. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why the fear and hatred of Disjunction?
Top