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General Tabletop Discussion
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Why the fear and hatred of Disjunction?
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<blockquote data-quote="KarinsDad" data-source="post: 3202022" data-attributes="member: 2011"><p>Fragarach was not in it and the list should have included the Orb Gems and the Demon statue (there were actually 9 artifacts in that stupid module).</p><p></p><p>But, this is stupid. That was a ridiculous module with respect to artifacts.</p><p></p><p>The bad guys did not even use them, they left most of them lying around in trapped treasure troves or hidden. How boring to just find artifacts in treasure troves or in a secret compartment as opposing to taking long quests to explicitly find one and then battling the BBEG in order to pry it from his cold dead hand.</p><p></p><p>PC 1: "What's you got there Fred?"</p><p>PC 2: "Ah, just another Talisman of Pure Good hidden in a bowl of evil liquid. Here, throw it in your Haversack with the others."</p><p></p><p>Yawn. Boring. That module sucked in this regard. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p>Artifacts should be the basis of legendary quests, not just common everyday treasure in a dungeon crawl. Look at the 2E Rod of Seven Parts adventure. One artifact, an entire major adventure for high level PCs to acquire it.</p><p></p><p>No wonder you think this would happen in games right and left. RttToEE screwed up your expectations. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3202022, member: 2011"] Fragarach was not in it and the list should have included the Orb Gems and the Demon statue (there were actually 9 artifacts in that stupid module). But, this is stupid. That was a ridiculous module with respect to artifacts. The bad guys did not even use them, they left most of them lying around in trapped treasure troves or hidden. How boring to just find artifacts in treasure troves or in a secret compartment as opposing to taking long quests to explicitly find one and then battling the BBEG in order to pry it from his cold dead hand. PC 1: "What's you got there Fred?" PC 2: "Ah, just another Talisman of Pure Good hidden in a bowl of evil liquid. Here, throw it in your Haversack with the others." Yawn. Boring. That module sucked in this regard. :p Artifacts should be the basis of legendary quests, not just common everyday treasure in a dungeon crawl. Look at the 2E Rod of Seven Parts adventure. One artifact, an entire major adventure for high level PCs to acquire it. No wonder you think this would happen in games right and left. RttToEE screwed up your expectations. :) [/QUOTE]
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Why the fear and hatred of Disjunction?
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