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Why the focus on *geography* in RPGing?
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<blockquote data-quote="niklinna" data-source="post: 8657461" data-attributes="member: 71235"><p>It's interesting to me that [USER=42582]@pemerton[/USER] didn't mention maps at all in the OP, and here we are all talking about maps in some detail. Of geography, at that (although a few have mentioned maps of other kinds). But, how else are you going to express spatial relationships, or any other complex set of relationships (between people, resources, etc.).Maps are much more efficient for that than words. And of course they're just cool, like warlock staffs.</p><p></p><p>The discussion alongside that, about stories being grounded in a sense of place, perhaps hews closer to what I think [USER=42582]@pemerton[/USER] is more interested in. [USER=16586]@Campbell[/USER] provided an interesting counterpoint to that. And some folks here have talked about how different groups place different levels of importance on knowing where things are happening, at various physical scales (interstellar down to 5-foot grid). How important is geography, and in what particular ways, to writing or running an adventure? Does the kind of adventure (or part of adventure) matter? How "movable" are encounters? All interesting matters....</p></blockquote><p></p>
[QUOTE="niklinna, post: 8657461, member: 71235"] It's interesting to me that [USER=42582]@pemerton[/USER] didn't mention maps at all in the OP, and here we are all talking about maps in some detail. Of geography, at that (although a few have mentioned maps of other kinds). But, how else are you going to express spatial relationships, or any other complex set of relationships (between people, resources, etc.).Maps are much more efficient for that than words. And of course they're just cool, like warlock staffs. The discussion alongside that, about stories being grounded in a sense of place, perhaps hews closer to what I think [USER=42582]@pemerton[/USER] is more interested in. [USER=16586]@Campbell[/USER] provided an interesting counterpoint to that. And some folks here have talked about how different groups place different levels of importance on knowing where things are happening, at various physical scales (interstellar down to 5-foot grid). How important is geography, and in what particular ways, to writing or running an adventure? Does the kind of adventure (or part of adventure) matter? How "movable" are encounters? All interesting matters.... [/QUOTE]
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Why the focus on *geography* in RPGing?
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