Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Great Thief Debate Will Always Be With Us
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 9482831" data-attributes="member: 63508"><p>You can't create a process until you know what the process is supposed to refer to. </p><p></p><p>That was the core issue with how thieves had low ability to do their skills in the first place because there was no actual reference to say how skilled A level 1 thief was supposed to be. </p><p></p><p>Creating a rule without a reference for the rule can easily create a rule that does not work as the gamers intended. See multiple editions of D&D.</p><p></p><p>The thief cannot lock out the fighter or wizard's ability to sneak if the fighter and Wizard are sourced from a reference that says they can sneak. Because if the thief locks out the fighter or wizard's ability to do sneaking or unlocking traps but the source of the tropes that the fighter and wizard come from says that they can then you can point to the source and say that the rule for the thief is bad.</p><p></p><p>The fact that there was no source or the source was so obscure within the community meant that one the thief was added in no one could point to anything to say that "hey. this doesn't look like it matches up with our expectations".</p><p></p><p></p><p>The thief debate purely lives in the fact that there's a gray area about what the thief is supposed to be in the first place. Without that gray area, there's no debate.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9482831, member: 63508"] You can't create a process until you know what the process is supposed to refer to. That was the core issue with how thieves had low ability to do their skills in the first place because there was no actual reference to say how skilled A level 1 thief was supposed to be. Creating a rule without a reference for the rule can easily create a rule that does not work as the gamers intended. See multiple editions of D&D. The thief cannot lock out the fighter or wizard's ability to sneak if the fighter and Wizard are sourced from a reference that says they can sneak. Because if the thief locks out the fighter or wizard's ability to do sneaking or unlocking traps but the source of the tropes that the fighter and wizard come from says that they can then you can point to the source and say that the rule for the thief is bad. The fact that there was no source or the source was so obscure within the community meant that one the thief was added in no one could point to anything to say that "hey. this doesn't look like it matches up with our expectations". The thief debate purely lives in the fact that there's a gray area about what the thief is supposed to be in the first place. Without that gray area, there's no debate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why the Great Thief Debate Will Always Be With Us
Top