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Why the hate for complexity?
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<blockquote data-quote="Celebrim" data-source="post: 7570958" data-attributes="member: 4937"><p>Back in the late 70's, early 80's, when I was a wee munchkin, I had an older cousin that played Traveller and to a large extent it was obvious his enjoyment of Traveller was much as a solo game of world building as it was the collective RPG experience. Though I think Traveller might be the definitive example of that, there are similar examples from other games, CharOp and monster modifications in 3.X D&D and spaceship construction in N.E.W., or character creation in HERO or really most 'supers' games especially, can be considered robust solo mini-games, and the process of world-building even if it isn't crunchy in any game can be considered from the GM's perspective a sort of solo minigame to be enjoyed in its own right.</p><p></p><p>Heck, I'm a rules tinkerer and smithing out homebrew rules for RPGs could be considered from a bird's eye view of my life in terms of the hours spent on it, my most passionate hobby.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7570958, member: 4937"] Back in the late 70's, early 80's, when I was a wee munchkin, I had an older cousin that played Traveller and to a large extent it was obvious his enjoyment of Traveller was much as a solo game of world building as it was the collective RPG experience. Though I think Traveller might be the definitive example of that, there are similar examples from other games, CharOp and monster modifications in 3.X D&D and spaceship construction in N.E.W., or character creation in HERO or really most 'supers' games especially, can be considered robust solo mini-games, and the process of world-building even if it isn't crunchy in any game can be considered from the GM's perspective a sort of solo minigame to be enjoyed in its own right. Heck, I'm a rules tinkerer and smithing out homebrew rules for RPGs could be considered from a bird's eye view of my life in terms of the hours spent on it, my most passionate hobby. [/QUOTE]
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Why the hate for complexity?
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