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Why the hate for complexity?
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<blockquote data-quote="Yaztromo" data-source="post: 7572021" data-attributes="member: 6786253"><p>Of course I can give you just my point of view: I don't have the time for playing as much as I had when I was younger, so I want to make the most of each opportunity. This means that having to pass a whole session just to roll a character is now something unacceptable: I want to start the game within 5-10 minutes!</p><p>The other factor is that my old friends have similar problems with time and we can meet only occasionally and every time with a different line up, so we find that one-off adventures are perfect to deal with it.</p><p>In general, my impression is that current culture prefers having "fast fun" (when this involves interacting with other people) and avoiding long committments.</p><p>This doesn't mean that there is a <em>hate</em> for complexity, but there is a lot of competition to get a piece of your time and if you don't have fun "all the time" you just switch to some other thing that comes up.</p></blockquote><p></p>
[QUOTE="Yaztromo, post: 7572021, member: 6786253"] Of course I can give you just my point of view: I don't have the time for playing as much as I had when I was younger, so I want to make the most of each opportunity. This means that having to pass a whole session just to roll a character is now something unacceptable: I want to start the game within 5-10 minutes! The other factor is that my old friends have similar problems with time and we can meet only occasionally and every time with a different line up, so we find that one-off adventures are perfect to deal with it. In general, my impression is that current culture prefers having "fast fun" (when this involves interacting with other people) and avoiding long committments. This doesn't mean that there is a [I]hate[/I] for complexity, but there is a lot of competition to get a piece of your time and if you don't have fun "all the time" you just switch to some other thing that comes up. [/QUOTE]
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Why the hate for complexity?
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